Progressive light volume for interactive volumetric illumination. - Ning Liu; Dengming Zhu; Zhaoqi Wang; Yi Wei; Min Shi 005 (Comput. Animat. Virtual Worlds, 2016)

View synthesis with 3D object segmentation-based asynchronous blending and boundary misalignment rectification. - Jing Liu 004; Chunpeng Li; Xuefeng Fan; Zhaoqi Wang; Min Shi 005; Jie Yang (Vis. Comput., 2016)

Stroboscope Based Synchronization of Full Frame CCD Sensors. - Liang Shen 002; Xiaobing Feng 003; Yuan Zhang; Min Shi 005; Dengming Zhu; Zhaoqi Wang (Sensors, 2017)

Simulating Waiting Hall with Mass Passengers. - Shaohua Liu 002; Xiyuan Song; Hao Jiang 013; Min Shi 005; Tianlu Mao (Edutainment, 2018)

Behavioral Simulation of Passengers in a Waiting Hall. - Shaohua Liu 002; Xiyuan Song; Hao Jiang 013; Min Shi 005; Tianlu Mao (VR, 2018)

Depth Camera Based Fluid Reconstruction and its Solid-fluid Interaction. - Xiaobing Feng 003; Juan Zhang; Dengming Zhu; Min Shi 005; Zhaoqi Wang (CASA, 2019)

Depth Maps Restoration for Human Using RealSense. - Jingfang Yin; Dengming Zhu; Min Shi 005; Zhaoqi Wang (IEEE Access, 2019)

Deep Line Art Video Colorization with a Few References. - Min Shi 005; Jia-Qi Zhang; Shu-Yu Chen; Lin Gao 004; Yu-Kun Lai; Fang-Lue Zhang (CoRR, 2020)

Learning a shared deformation space for efficient design-preserving garment transfer. - Min Shi 005; Yukun Wei; Lan Chen; Dengming Zhu; Tianlu Mao; Zhaoqi Wang (Graph. Model., 2021)

Real-time switching and visualization of logging attributes based on subspace learning. - Min Shi 005; Zirui Wu; Suqin Wang; Dengming Zhu (Comput. Geosci., 2021)

Deep images enhancement for turbid underwater images based on unsupervised learning. - Wenhui Zhou; Dengming Zhu; Min Shi 005; Zhao-Xin Li; Ming Duan; Zhao-Qi Wang; Guo-Liang Zhao; Cheng-Dong Zheng (Comput. Electron. Agric., 2022)

MoFiM: A morphable fish modeling method for underwater binocular vision system. - Jingfang Yin; Dengming Zhu; Min Shi 005; Zhaoxin Li; Ming Duan; Xiangyuan Mi; Zhaoqi Wang (Comput. Animat. Virtual Worlds, 2022)

Active Colorization for Cartoon Line Drawings. - Shu-Yu Chen; Jia-Qi Zhang; Lin Gao 004; Yue He; Shihong Xia; Min Shi 005; Fang-Lue Zhang (IEEE Trans. Vis. Comput. Graph., 2022)

Automatic and real-time green screen keying. - Yue Jin; Zhaoxin Li; Dengming Zhu; Min Shi 005; Zhaoqi Wang (Vis. Comput., 2022)

EANet: Expert Attention Network for Online Trajectory Prediction. - Pengfei Yao; Tianlu Mao; Min Shi 005; Jingkai Sun; Zhaoqi Wang (CoRR, 2023)

Reference-Based Deep Line Art Video Colorization. - Min Shi 005; Jia-Qi Zhang; Shu-Yu Chen; Lin Gao 004; Yu-Kun Lai; Fang-Lue Zhang (IEEE Trans. Vis. Comput. Graph., 2023)

Accurate Robotic Grasp Detection with Angular Label Smoothing. - Min Shi 005; Hao Lu 003; Zhao-Xin Li; Dengming Zhu; Zhao-Qi Wang (J. Comput. Sci. Technol., 2023)

Motion-Inspired Real-Time Garment Synthesis with Temporal-Consistency. - Yukun Wei; Min Shi 005; Wenke Feng; Dengming Zhu; Tianlu Mao (J. Comput. Sci. Technol., 2023)

Unsupervised Real-Time Garment Deformation Prediction Driven by Human Body Pose and Shape. - Xinru Zhuo; Min Shi 005; Dengming Zhu; Guoqing Han; Zhaoxin Li (CGI (2), 2024)

Generating diverse clothed 3D human animations via a generative model. - Min Shi 005; Wenke Feng; Lin Gao 004; Dengming Zhu (Comput. Vis. Media, 2024)

NG-Net: No-Grasp annotation grasp detection network for stacked scenes. - Min Shi 005; Jingzhao Hou; Zhaoxin Li; Dengming Zhu (J. Intell. Manuf., 2025)

Generating 3D fish motion skeleton via iterative optimization method and FishSkeletonNet. - Min Shi 005; Guo-Liang Zhao; Shi-sheng Guo; Bi-lian Sun; Dengming Zhu; Xiu-juan Chai; Zhao-Xin Li; Xinru Zhuo (Vis. Comput., 2025)