A fixed-point 3D graphics library with energy-efficient cache architecture for mobile multimedia systems. - Min-wuk Lee; Byeong-Gyu Nam; Ju-Ho Sohn; Namjun Cho; Hyejung Kim; Kwanho Kim; Hoi-Jun Yoo (ISCAS (5), 2005)

Development of a 3-D graphics rendering engine with lighting acceleration for handheld multimedia systems. - Byeong-Gyu Nam; Min-wuk Lee; Hoi-Jun Yoo (IEEE Trans. Consumer Electron., 2005)

A 155-mW 50-m vertices/s graphics processor with fixed-point programmable vertex shader for mobile applications. - Ju-Ho Sohn; Jeong-Ho Woo; Min-wuk Lee; Hyejung Kim; Ramchan Woo; Hoi-Jun Yoo (IEEE J. Solid State Circuits, 2006)