Collaborative learning through augmented reality role playing. - Eric Klopfer; Judy Perry; Kurt Squire; Ming-Fong Jan (CSCL, 2005)

Mystery at the museum: a collaborative game for museum education. - Eric Klopfer; Judy Perry; Kurt Squire; Ming-Fong Jan; Constance Steinkuehler (CSCL, 2005)

Designing an augmented reality game-based curriculum. - Ming-Fong Jan; Jim Matthews; Christopher L. Holden; John Martin (ICLS (3), 2008)

Restructuring activity and place: augmented reality games on handhelds. - John Martin; James Mathews; Ming-Fong Jan; Christopher L. Holden (ICLS (2), 2008)

Sick at South Shore Beach: a place-based augmented reality game as a framework for building evidence-based arguments. - James Mathews; Christopher L. Holden; Ming-Fong Jan; John Martin (ICLS (3), 2008)

Changing Science Classroom Discourse toward Doing Science: The Design of a Game-based Learning Curriculum. - Mingfong Jan; Yam San Chee; Ek Ming Tan (ICCE, 2010)

Unpacking the design process in design-based research. - Ming-Fong Jan; Yam San Chee; Ek Ming Tan (ICLS, 2010)

Learning argumentation through a role-playing game-based curriculum. - Ming-Fong Jan; Kurt Squire (ICLS, 2010)

Exploratory Study on the Physical Tool-based Conceptions of Learning of Young Students in a Technology-Rich Primary School. - Lung-Hsiang Wong; Mingfong Jan; Yancy Toh; Ching-Sing Chai (ICLS, 2012)

How artefacts mediate small-group co-creation activities in a mobile-assisted seamless language learning environment? - Lung-Hsiang Wong; Wenli Chen; Mingfong Jan (J. Comput. Assist. Learn., 2012)

Context of Argumentation with a Role-Playing Board Game - An Activity Theory Perspective. - Ek Ming Tan; Mingfong Jan; Shao Han Tan (Res. Pract. Technol. Enhanc. Learn., 2013)

Why Are Schools Reluctant to Bring Higher-order Thinking Games to Classrooms? - Mingfong Jan (ICCE, 2014)

Design in Game-Based Learning. - Matthew Gaydos; Ming-Fong Jan (CSCL, 2015)

Exploring Teachers' Pedagogical Design Thinking in Game-based Learning. - Mingfong Jan; Wan-Lin Yang; Michael Thomas (ICCE, 2017)

Understanding Teachers' Design Thinking in Designing Game-Based Activities. - Mingfong Jan; Wan-Lin Yang (IIAI-AAI, 2018)

How to "Unboxing" Gamer Competencies: via Systematic Literature Reviews to get Analytical Framework is workable? - Tieh-huai Chang; Mingfong Jan (ICCE, 2023)