gHull: a three-dimensional convex hull algorithm for graphics hardware. - Mingcen Gao; Thanh-Tung Cao; Tiow Seng Tan; Zhiyong Huang 001 (SI3D, 2011)

Flip-flop: convex hull construction via star-shaped polyhedron in 3D. - Mingcen Gao; Thanh-Tung Cao; Tiow Seng Tan; Zhiyong Huang 001 (I3D, 2013)

gHull: A GPU algorithm for 3D convex hull. - Mingcen Gao; Thanh-Tung Cao; Ashwin Nanjappa; Tiow Seng Tan; Zhiyong Huang 001 (ACM Trans. Math. Softw., 2013)

A GPU accelerated algorithm for 3D Delaunay triangulation. - Thanh-Tung Cao; Ashwin Nanjappa; Mingcen Gao; Tiow Seng Tan (I3D, 2014)

Flip to Regular Triangulation and Convex Hull. - Mingcen Gao; Thanh-Tung Cao; Tiow Seng Tan (IEEE Trans. Vis. Comput. Graph., 2017)

rWiFiSLAM: Effective WiFi Ranging based SLAM System in Ambient Environments. - Bo Wei 003; Mingcen Gao; Chengwen Luo 001; Sen Wang 002; Jin Zhang 013 (CoRR, 2022)

Do We Need iPhone Moment or Xiaomi Moment for Robots? Design of Affordable Home Robots for Health Monitoring. - Bo Wei 003; Yaya Bian; Mingcen Gao (CoRR, 2024)

SolarKey: Battery-free Key Generation Using Solar Cells. - Bo Wei 003; Weitao Xu; Mingcen Gao; Guohao Lan; Kai Li 002; Chengwen Luo 001; Jin Zhang 013 (ACM Trans. Sens. Networks, 2024)

rWiFiSLAM: Effective WiFi Ranging Based SLAM System in Ambient Environments. - Bo Wei 003; Mingcen Gao; Fuliang Li; Cheng-wen Luo 001; Sen Wang 002; Jin Zhang 013 (IEEE Robotics Autom. Lett., 2024)