Scalable interest management using interest group based filtering for large networked virtual environments. - Seunghyun Han; Mingyu Lim; Dongman Lee (VRST, 2000)

Scalable data management using user-based caching and prefetching in distributed virtual environments. - Sungju Park; Dongman Lee; Mingyu Lim; Chansu Yu (VRST, 2001)

ATLAS: a scalable network framework for distributed virtual environments. - Dongman Lee; Mingyu Lim; Seunghyun Han (CVE, 2002)

Chloe@University: an indoor, mobile mixed reality guidance system. - Achille Peternier; Xavier Righetti; Mathieu Hopmann; Daniel Thalmann; Matteo Repetto; George Papagiannakis; Pierre Davy; Mingyu Lim; Nadia Magnenat-Thalmann; Paolo Barsocchi; Tasos Fragopoulos; Dimitrios N. Serpanos; et al. (VRST, 2007)

ATLAS: A Scalable Network Framework for Distributed Virtual Environments. - Dongman Lee; Mingyu Lim; Seunghyun Han; Kyungmin Lee (Presence Teleoperators Virtual Environ., 2007)

A general collaborative platform for mobile multi-user applications. - Mingyu Lim; Niels A. Nijdam; Nadia Magnenat-Thalmann (ETFA, 2008)

A scalable interest management scheme for distributed virtual environments. - Seunghyun Han; Mingyu Lim; Dongman Lee; Soon J. Hyun (Comput. Animat. Virtual Worlds, 2008)

A virtual 3D mobile guide in the INTERMEDIA project. - Nadia Magnenat-Thalmann; Achille Peternier; Xavier Righetti; Mingyu Lim; George Papagiannakis; Tasos Fragopoulos; Kyriaki Lambropoulou; Paolo Barsocchi; Daniel Thalmann (Vis. Comput., 2008)

A Task-Based Load Distribution Scheme for Multi-Server-Based Distributed Virtual Environment Systems. - Mingyu Lim; Dongman Lee (Presence Teleoperators Virtual Environ., 2009)

Internal forwarding scheme for consistent event transmission in distributed multi-user systems. - Mingyu Lim (NCM, 2010)

A Steerable Tangible Interface and Its Evaluation. - WooHyeon Kim; Jun Lee; HyungSeok Kim 001; Mingyu Lim; Jee-In Kim (UIC, 2010)

Haptic u-Table: A Believable Feedback System with a Quasi-tangible Tabletop Interface. - YoungTae Roh; Jun Lee; Jee-In Kim; YoungSeok Ahn; HyungSeok Kim 001; Mingyu Lim (UIC/ATC Workshops, 2010)

Real-time fur simulation and rendering. - Jun Lee; DongKyum Kim; HyungSeok Kim 001; Carloa Henzel; Jee-In Kim; Mingyu Lim (Comput. Animat. Virtual Worlds, 2010)

Rapid development of distributed applications using high-level communication support. - Mingyu Lim; Bart Kevelham; Niels A. Nijdam; Nadia Magnenat-Thalmann (J. Netw. Comput. Appl., 2011)

Lessening Forwarding Load of Application Server in Distributed Multi-User Systems. - Mingyu Lim; Hyungseok Kim 001; Jee-In Kim (J. Next Gener. Inf. Technol., 2011)

Supporting Fine-Grained Concurrent Tasks and Personal Workspaces for a Hybrid Concurrency Control Mechanism in a Networked Virtual Environment. - Jun Lee; Mingyu Lim; HyungSeok Kim 001; Jee-In Kim (Presence Teleoperators Virtual Environ., 2012)

Distributed 2D Contents Stylization for Low-End Devices. - Mingyu Lim; Yunjin Lee (MUSIC, 2013)

A Simulation Model of Object Movement for Evaluating the Communication Load in Networked Virtual Environments. - Mingyu Lim; Yunjin Lee (J. Inf. Process. Syst., 2013)

A distributed mechanism for remote rendering of image data. - Mingyu Lim; Yunjin Lee (BigComp, 2014)

Synchronized context sharing over multiple devices: Personalized rendering of multimodal contents. - Jooyoung Lee 003; HyungSeok Kim 001; Boyu Gao 003; Hasup Lee 001; Jee-In Kim; Mingyu Lim (BigComp, 2016)

A hierarchical model for real-time massive reaction visualization based on anatomical semantics. - Dongeon Lee; HyungSeok Kim 001; Mingyu Lim (BigComp, 2016)

Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments. - Jun Lee; Mingyu Lim; Sungjun Park; HyungSeok Kim 001; Heedong Ko; Jee-In Kim (Comput. Animat. Virtual Worlds, 2016)

CMSNS: a communication middleware for social networking and networked multimedia systems. - Mingyu Lim (Multim. Tools Appl., 2017)

Directly and Indirectly Synchronous Communication Mechanisms for Client-Server Systems Using Event-Based Asynchronous Communication Framework. - Mingyu Lim (IEEE Access, 2019)

Simulation analysis of prefetching image content for social networking service framework. - Yangchan Moon; Mingyu Lim (Multim. Tools Appl., 2019)

An Enhanced File Transfer Mechanism Using an Additional Blocking Communication Channel and Thread for IoT Environments. - Yangchan Moon; Mingyu Lim (Sensors, 2019)

C2CFTP: Direct and Indirect File Transfer Protocols Between Clients in Client-Server Architecture. - Mingyu Lim (IEEE Access, 2020)