GAC3D: improving monocular 3D object detection with ground-guide model and adaptive convolution. - Minh-Quan Viet Bui; Duc-Tuan Ngo; Hoang-Anh Pham; Duc Dung Nguyen (PeerJ Comput. Sci., 2021)

eGAC3D: enhancing depth adaptive convolution and depth estimation for monocular 3D object pose detection. - Duc-Tuan Ngo; Minh-Quan Viet Bui; Duc Dung Nguyen; Hoang-Anh Pham (PeerJ Comput. Sci., 2022)

DyBluRF: Dynamic Deblurring Neural Radiance Fields for Blurry Monocular Video. - Minh-Quan Viet Bui; Jongmin Park; Jihyong Oh; Munchurl Kim (CoRR, 2023)

ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields. - Juan Luis Gonzalez Bello; Minh-Quan Viet Bui; Munchurl Kim (IEEE Access, 2024)

Transfer multi-source knowledge via scale-aware online domain adaptation in depth estimation for autonomous driving. - Phan Thi Thanh Huyen; Minh-Quan Viet Bui; Duc Dung Nguyen; Tran Vu Pham; Truong Vinh Truong Duy; Naotake Natori (Image Vis. Comput., 2024)

SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video. - Jongmin Park; Minh-Quan Viet Bui; Juan Luis Gonzalez Bello; Jaeho Moon; Jihyong Oh; Munchurl Kim (CVPR, 2025)

MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video. - Minh-Quan Viet Bui; Jongmin Park; Juan Luis Gonzalez Bello; Jaeho Moon; Jihyong Oh; Munchurl Kim (CoRR, 2025)

MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Video. - Minh-Quan Viet Bui; Jongmin Park; Jihyong Oh; Munchurl Kim (IEEE Trans. Pattern Anal. Mach. Intell., 2025)