User Experiences of Mobile Controlled Games for Activation, Rehabilitation and Recreation of Elderly and Physically Impaired. - Andrew Sirkka; Sari Merilampi; Antti Koivisto; Markus Leinonen; Mirka Leino (pHealth, 2012)

Implementing Mobile Games into Care Services - Service Models for Finnish and Chinese Elderly Care. - Sari Merilampi; Antti Koivisto; Mirka Leino; Nuno Pombo; Virginie Felizardo; Jue Lu; Anja Poberznik; Johanna Virkki (Inf., 2019)

Co-designing a Hybrid Game for Training Use of Proper Personal Protective Equipment in Different Clinical Scenarios. - Sari Merilampi; Mirka Leino; Taina Jyräkoski; Adnan Mehmood; Jenni Huhtasalo; Anja Poberznik; Krista Toivonen; Pauli Valo; Joonas Kortelainen; Tommi Lehtinen 002; Johanna Virkki (SEGAH, 2021)

Validation of a Mobile Robot-Integrated RFID and Machine Vision System for Elderly Care Environments. - Mirka Leino; Johanna Virkki; Pauli Valo; Tommi Lehtinen 002; Joonas Kortelainen; Sari Merilampi (RFID-TA, 2022)

Game-Based Teaching Scenarios in Upper Secondary Mathematics Teaching - European User Experiences. - Antti Koivisto; Sari Merilampi; Darija Markovic; Johanna Virkki; Mirka Leino (GALA, 2023)

JOYRIDE: Mobile Robot-Integrated Gamified Exercise Tour for Increasing Physical Activity Among Elderly People. - Mirka Leino; Taina Jyräkoski; Tommi Lehtinen 002; Jussi-Pekka Aaltonen; Sandra Herrnegger; Johanna Virkki; Sari Merilampi (GALA, 2023)

Textile-based AAC (TAAC) for Persons with Intellectual Disability: User Scenarios for Touch-based Activation. - Tanja Vihriälä; Roope Raisamo; Sari Merilampi; Mirka Leino; Johanna Virkki (SeGAH, 2023)

Creation of AI-driven Smart Spaces for Enhanced Indoor Environments - A Survey. - Aygün Varol; Naser Hossein Motlagh; Mirka Leino; Sasu Tarkoma; Johanna Virkki (CoRR, 2024)

Expanding mobile robot applications in care environments: client perspectives for added guidance. - Sari Merilampi; Minna Toriseva; Jenni Huhtasalo; Taina Jyräkoski; Johanna Virkki; Tommi Lehtinen 002; Mirka Leino (Adv. Robotics, 2025)