Graphics and Animation at JCGL. - Mitsuru Kaneko (COMPCON, 1984)

Computer Graphics Production as a Business. - Mitsuru Kaneko (Eurographics, 1984)

Diorama engine: a 3D video storyboard editor for 3D computer animation. - Koji Mikami; Toru Tokuhara; Mitsuru Kaneko (SIGGRAPH Abstracts and Applications, 2002)

Workshop: digital character making. - Mitsuru Kaneko; Kunio Kondo; Koji Mikami; Naoki Okamoto; Ryuta Motegi; Takahiro Tsuchida; Nmerichi Umennachi (SIGGRAPH ASIA Educators Program, 2009)

Construction trial of a practical education curriculum for game development by industry/university collaboration. - Koji Mikami; Taichi Watanabe; Katsunori Yamaji; Kenji Ozawa; Akinori Ito; Motonobu Kawashima; Ryota Takeuchi; Kunio Kondo; Mitsuru Kaneko (SIGGRAPH ASIA Educators Program, 2009)

Construction trial of a practical education curriculum for game development by industry-university collaboration in Japan. - Koji Mikami; Taichi Watanabe; Katsunori Yamaji; Kenji Ozawa; Akinori Ito; Motonobu Kawashima; Ryota Takeuchi; Kunio Kondo; Mitsuru Kaneko (Comput. Graph., 2010)