Layout-by-Example: A Fuzzy Visual Language for Specifying Stereotypes of Diagram Layout. - Kazuo Sugihara; Kazunari Yamamoto; Koji Takeda; Mitsuyuki Inaba (VL, 1992)

An Approach to Animation of Software Specifications. - Kazuo Sugihara; Koji Takeda; Mitsuyuki Inaba (VL, 1993)

User Interface and Agent Prototyping for Flexible Working. - Koji Takeda; Mitsuyuki Inaba; Kazuo Sugihara (IEEE Multim., 1996)

ALAWAI: Agent Languages and AgentWare for Agent Invention. - Koji Takeda; Mitsuyuki Inaba (HCI (2), 1997)

A Platform for Mining and Visualizing Regional Collective Culture. - Shin Ohno; Shinya Saito; Mitsuyuki Inaba (Culture and Computing, 2010)

An Open Source Toolkit for Flexible Browsing of Historical Maps on the Web. - Shin Ohno; Shinya Saito; Mitsuyuki Inaba (DH, 2010)

A Platform for Cultural Information Visualization Using Schematic Expressions of Cube. - Shinya Saito; Shin Ohno; Mitsuyuki Inaba (DH, 2010)

Visualizing and Analyzing Cultural Voices in Computer-Mediated Communication through Social Gaming Simulation. - Ayae Kido; Kosuke Wakabayashi; Tomomi Hatano; Akinobu Nameda; Shinya Saito; Mitsuyuki Inaba; Tatsuya Sato (Culture and Computing, 2011)

Constructing Situated Learning Platform for Japanese Language and Culture in 3D Metaverse. - Michiru Tamai; Mitsuyuki Inaba; Koichi Hosoi; Ruck Thawonmas; Masayuki Uemura; Akinori Nakamura (Culture and Computing, 2011)

Possibilities of narrative visualization: Case studies of lesson-learned-oriented archiving for natural disaster. - Akinobu Nameda; Kosuke Wakabayashi; Takuya Nakatsuma; Tomomi Hatano; Shinya Saito; Mitsuyuki Inaba; Tatsuya Sato (DH, 2013)

Modelling Cultural Processes (NII Shonan Meeting 132). - Gerhard Heyer; Mitsuyuki Inaba; Martin Roth (NII Shonan Meet. Rep., 2019)

Estimating the Strength of Authorship Evidence with a Deep-Learning-Based Approach. - Shunichi Ishihara; Satoru Tsuge; Mitsuyuki Inaba; Wataru Zaitsu (ALTA, 2022)