Presentation of a Learning Game for Programming Languages Education. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni (ICALT, 2013)

A learning version of Pacman game. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni (ICTA, 2013)

Review of Learner Modeling Using Educational Games. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk (CSEDU (2), 2014)

A Learning Version of Memory Match Game. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk (ICALT, 2014)

Learners' Working Memory Capacity Modeling Based on Fuzzy Logic. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk (ICALT, 2014)

Measuring learners' working memory capacity from their interactions within educational game. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk; Ting-Wen Chang (ICSLE, 2014)

A Learning Game for Deaf Learners. - Mohamed Ali Khenissi; Yosra Bouzid; Fathi Essalmi; Mohamed Jemni (ICALT, 2015)

Designing a game generator as an educational technology for the deaf learners. - Yosra Bouzid; Mohamed Ali Khenissi; Mohamed Jemni (ICTA, 2015)

Automatic generation of fuzzy logic components for enhancing the mechanism of learner's modeling while using educational games. - Mohamed Ali Khenissi; Fathi Essalmi (ICTA, 2015)

Learner Modeling Using Educational Games: A Review of the Literature. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk (Smart Learn. Environ., 2015)

The Effect of Avatar Technology on Sign Writing Vocabularies Acquisition for Deaf Learners. - Yosra Bouzid; Mohamed Ali Khenissi; Mohamed Jemni (ICALT, 2016)

Relationship between learning styles and genres of games. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk; Sabine Graf; Nian-Shing Chen (Comput. Educ., 2016)

Using Educational Games for Sign Language Learning - A SignWriting Learning Game: Case Study. - Yosra Bouzid; Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni (J. Educ. Technol. Soc., 2016)

The divide-and-conquer paradigm as a basis of a new approach to overcome the time consuming issue of the assessment process in adaptive E-learning systems. - Mohamed Ali Khenissi; Fathi Essalmi (ICTA, 2017)

Unobtrusive monitoring of learners' interactions with educational games for measuring their working memory capacity. - Mohamed Ali Khenissi; Fathi Essalmi; Mohamed Jemni; Kinshuk; Ting-Wen Chang; Nian-Shing Chen (Br. J. Educ. Technol., 2017)

Educational Computer Game for learning History: Impact on learners' level of knowledge and learners' satisfaction. - Aymen Ghannem; Mohamed Ali Khenissi; Fathi Essalmi; Alaa A. Qaffas (ICTA, 2019)

Modelling the Learner's Values with Computer-based Educational Game. - Olfa Jeblaoui; Mohamed Ali Khenissi; Fathi Essalmi; Maiga Chang (ICTA, 2019)

Investigating computer science students' intentions towards the use of an online educational platform using an extended technology acceptance model (e-TAM): An empirical study at a public university in Tunisia. - Yassine Adouani; Mohamed Ali Khenissi (Educ. Inf. Technol., 2024)