Solving flexible manufacturing system distributed scheduling problem subject to maintenance using harmony search algorithm. - Mohd Nor Akmal Khalid; Umi Kalsom Yusof; Maziani Sabudin (DMO, 2012)

An artificial immune system algorithm for optimizing the distributed production scheduling in the semiconductor assembly industry. - Nur Ifwah Mohd Anuar; Umi Kalsom Yusof; Mohd Nor Akmal Khalid (ISDA, 2013)

Identifying Critical Positions Based on Conspiracy Numbers. - Mohd Nor Akmal Khalid; E. Mei Ang; Umi Kalsom Yusof; Hiroyuki Iida; Taichi Ishitobi (ICAART (Revised Selected Papers), 2015)

An Artificial Immune Approach for Optimizing Crowd Emergency Evacuation Route Planning Problem. - Mohd Nor Akmal Khalid; Umi Kalsom Yusof (ICAART (2), 2015)

Critical Position Identification in Games and Its Application to Speculative Play. - Mohd Nor Akmal Khalid; Umi Kalsom Yusof; Hiroyuki Iida; Taichi Ishitobi (ICAART (2), 2015)

Single Conspiracy Number Analysis in Checkers. - Sarot Busala; Zhang Song; Hiroyuki Iida; Mohd Nor Akmal Khalid; Umi Kalsom Yusof (ICAART (2), 2019)

Analysis of Boardgames using Eye-tracking: Case Study with Gomoku. - Xiaohan Kang; Zeliang Zhang; Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida; Bing Han (TAAI, 2019)

Analysis of Card Collection Game 'Hearthstone'. - Chen Xiao; Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (TAAI, 2019)

Game refinement theory: Paradigm shift from performance optimization to comfort in mind. - Sakshi Agarwal; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2019)

Ascertaining the Play Outcome using the Single Conspiracy Number in GoBang. - Yuan An; Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (CoG, 2020)

Informatical Analysis of Go, Part 1: Evolutionary Changes of Board Size. - Yicong Wu; Mohd Nor Akmal Khalid; Hiroyuki Iida (CoG, 2020)

Analysis of Business Model Transition Based on Active User and Review Value. - Muhammad Nazhif Rizani; Mohd Nor Akmal Khalid; Hiroyuki Iida; Reza Firsandaya Malik (FDG, 2020)

An Artificial Immune System Approach for Solving Type-E Assembly Line Balancing Problem with Problem-Specific Information. - Mohd Nor Akmal Khalid; Umi Kalsom Yusof; Hiroyuki Iida (ICCA, 2020)

Combining oversampling and undersampling techniques for imbalanced classification: A comparative study using credit card fraudulent transaction dataset. - Haziqah Shamsudin; Umi Kalsom Yusof; Andal Jayalakshmi; Mohd Nor Akmal Khalid (ICCA, 2020)

Financial Time Series Forecasting Using Prophet. - Umi Kalsom Yusof; Mohd Nor Akmal Khalid; Abir Hussain; Haziqah Shamsudin (IRICT, 2020)

Finding Flow in Training Activities by Exploring Single-Agent Arcade Game Information Dynamics. - Yuexian Gao; Naying Gao; Mohd Nor Akmal Khalid; Hiroyuki Iida (ICEC, 2020)

Using Games to Study Law of Motions in Mind. - Hiroyuki Iida; Mohd Nor Akmal Khalid (IEEE Access, 2020)

Player Satisfaction Model and its Implication to Cultural Change. - Xiaohan Kang; Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2020)

Finding appropriate settings for fairness and engagement in a newly designed game through self-playing AI program: A case study using Japanese crossword game 'MyoGo Renju'. - Liu Xinyue; Fu Luping; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2020)

Analyzing the sophistication of Chinese checkers. - Wu Yisi; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2020)

Nature of Attractive Multiplayer Games: Case Study on China's Most Popular Card Game - DouDiZhu. - Yuexian Gao; Wanxiang Li; Yuhao Xiao; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2020)

Characterizing the Nature of Probability-Based Proof Number Search: A Case Study in the Othello and Connect Four Games. - Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2020)

Artificial Intelligence and Entertainment Science Workshop: Towards Empathic Entertainment Technology. - Mohd Nor Akmal Khalid; Hiroyuki Iida; Umi Kalsom Yusof; Ruzinoor Che Mat (ICEC, 2021)

Objectivity and Subjectivity in Games: Understanding Engagement and Addiction Mechanism. - Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2021)

Leveraging Bio-Inspired Knowledge-Intensive Optimization Algorithm in the Assembly Line Balancing Problem. - Mohd Nor Akmal Khalid; Umi Kalsom Yusof (IEEE Access, 2021)

Computing Games: Bridging the Gap Between Search and Entertainment. - Anggina Primanita; Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2021)

What Constitutes Fairness in Games? A Case Study with Scrabble. - Htun Pa Pa Aung; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2021)

Addictive Games: Case Study on Multi-Armed Bandit Game. - Xiaohan Kang; Hong Ri; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2021)

MMORPG Evolution Analysis from Explorer and Achiever Perspectives: A Case Study Using the Final Fantasy Series. - Haolan Wang; Zeliang Zhang; Mohd Nor Akmal Khalid; Hiroyuki Iida; Keqiu Li (Inf., 2021)

Bridging Ride and Play Comfort. - Zeliang Zhang; Xiaohan Kang; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2021)

Implications of Jerk's On the Measure of Game's Entertainment: Discovering Potentially Addictive Games. - Naying Gao; Hengyuan Chang; Zeliang Zhang; Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2022)

Action Games Evolution Analysis: A Case Study Using the God of War Series. - Zeliang Zhang; Naying Gao; Siqi Li; Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2022)

Nature of arcade games. - Yuexian Gao; Chang Liu; Naying Gao; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2022)

The Dynamics of Minority versus Majority Behaviors: A Case Study of the Mafia Game. - Hong Ri; Xiaohan Kang; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2022)

A solver of single-agent stochastic puzzle: A case study with Minesweeper. - Chang Liu; Shunqi Huang; Naying Gao; Mohd Nor Akmal Khalid; Hiroyuki Iida (Knowl. Based Syst., 2022)

Objectivity and Subjectivity in Variation of Multiple Choice Questions: Linking the Theoretical Concepts Using Motion in Mind. - Anunpattana Punyawee; Mohd Nor Akmal Khalid; Hiroyuki Iida (IEEE Access, 2023)

Guest Editorial: Special issue on 'Artificial Intelligence and Entertainment Science: Empathic Entertainment Technology'. - Mohd Nor Akmal Khalid; Hiroyuki Iida; Umi Kalsom Yusof; Ruzinoor Che Mat (Entertain. Comput., 2023)

What makes an ideal team? Analysis of Popular Multiplayer Online Battle Arena (MOBA) games. - Sagguneswaraan Thavamuni; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2023)

Application of Meta-Gaming Concept to the Publishing Platform: Analysis of the Steam Games Platform. - Muhammad Nazhif Rizani; Mohd Nor Akmal Khalid; Hiroyuki Iida (Inf., 2023)

State-of-the-Art Authentication Measures in Satellite Communication Networks: A Comprehensive Analysis. - Nur Hanis Sabrina Suhaimi; Nazhatul Hafizah Kamarudin; Mohd Nor Akmal Khalid; Ibrahim Tahir; Muhammad Amir Afiq Mohamed (IEEE Access, 2024)

Clone node detection in static wireless sensor networks: A hybrid approach. - Muhammad Numan; Fazli Subhan; Mohd Nor Akmal Khalid; Wazir Zada Khan; Hiroyuki Iida (J. Netw. Comput. Appl., 2024)

Exploring Authentication Paradigms in the Internet of Things: A Comprehensive Scoping Review. - Nazhatul Hafizah Kamarudin; Nur Hanis Sabrina Suhaimi; Fadilla 'Atyka Nor Rashid; Mohd Nor Akmal Khalid; Fazlina Mohd Ali (Symmetry, 2024)

Simulating AI-Human Collaborative Strategies in Sudoku Puzzle Generation. - Mohd Nor Akmal Khalid (ICEC, 2025)

Machine Learning and Deep Learning Approaches for Fake News Detection: A Systematic Review of Techniques, Challenges, and Advancements. - Omar Bashaddadh; Nazlia Omar; Masnizah Mohd; Mohd Nor Akmal Khalid (IEEE Access, 2025)

Modeling Sports Engagement: A Game Refinement Theory Perspective on Game Length and Scoring Frequency. - Muhammad Numan; Hiroyuki Iida; Mohd Nor Akmal Khalid (IEEE Access, 2025)

The impact of performance degree on players: Exploring player enjoyment and engagement in the dynamic of game process. - Naying Gao; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2025)

Ludogenic innovation: How playing incentivizes technological innovation. - Mohd Nor Akmal Khalid (Entertain. Comput., 2025)

Enhancing auction experiences: Game dynamics and customer experience design. - Siqi Li; Mohd Nor Akmal Khalid; Hiroyuki Iida (Entertain. Comput., 2025)

Words shaping worlds: A comprehensive exploration of text-driven image and video generation with generative adversarial networks. - Mohd Nor Akmal Khalid; Anwar Ullah; Muhammad Numan; Abdul Majid (Neurocomputing, 2025)