A Deep Learning approach for the Motion Picture Content Rating. - Monica Gruosso; Nicola Capece; Ugo Erra; Nunzio Lopardo (CogInfoCom, 2019)

A Preliminary Investigation into a Deep Learning Implementation for Hand Tracking on Mobile Devices. - Monica Gruosso; Nicola Capece; Ugo Erra; Francesco Angiolillo (AIVR, 2020)

Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts. - Nicola Capece; Ugo Erra; Monica Gruosso; Marco Anastasio (GCH, 2020)

A Preliminary Investigation on a Multimodal Controller and Freehand Based Interaction in Virtual Reality. - Nicola Capece; Monica Gruosso; Ugo Erra; Rosario Catena; Gilda Manfredi (AVR, 2021)

Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality. - Monica Gruosso; Nicola Capece; Ugo Erra (STAG, 2021)

Solid and Effective Upper Limb Segmentation in Egocentric Vision. - Monica Gruosso; Nicola Capece; Ugo Erra (Web3D, 2021)

Human segmentation in surveillance video with deep learning. - Monica Gruosso; Nicola Capece; Ugo Erra (Multim. Tools Appl., 2021)

Revolutionizing Media and Gaming with AI: Advancements in Body Measurement Calculation, Motion Tracking, Gesture Recognition, and Upper Limb Segmentation. - Gilda Manfredi; Nicola Capece; Ugo Erra; Monica Gruosso (Ital-IA, 2023)

Evaluation of Virtual Reality Interaction Techniques: the case of 3D Graph. - Nicola Capece; Ugo Erra; Delfina Malandrino; Max M. North; Monica Gruosso (CoRR, 2023)

TreeSketchNet: From Sketch to 3D Tree Parameters Generation. - Gilda Manfredi; Nicola Capece; Ugo Erra; Monica Gruosso (ACM Trans. Intell. Syst. Technol., 2023)

Egocentric upper limb segmentation in unconstrained real-life scenarios. - Monica Gruosso; Nicola Capece; Ugo Erra (Virtual Real., 2023)

Vision-enhanced Peg-in-Hole for automotive body parts using semantic image segmentation and object detection. - Monica Sileo; Nicola Capece; Monica Gruosso; Michelangelo Nigro; Domenico Daniele Bloisi; Francesco Pierri 001; Ugo Erra (Eng. Appl. Artif. Intell., 2024)