Energy Expenditure of Three Public and Three Home-based Active Video Games in Children. - Monique Simons; Sanne I. de Vries; Tinus Jongert; Marieke W. Verheijden (Comput. Entertain., 2014)

Evaluation of the impact of extrinsic rewards on user engagement in a health promotion context. - Raoul C. Y. Nuijten; Pieter M. E. Van Gorp; Uzay Kaymak; Monique Simons; Astrid D. A. M. Kemperman; Pauline E. W. van den Berg (EMBC, 2019)

Fuzzy modeling to 'understand' personal preferences of mHealth users: a case study. - Raoul C. Y. Nuijten; Uzay Kaymak; Pieter Van Gorp; Monique Simons; Pauline van den Berg; Pascale Le Blanc (EUSFLAT Conf., 2019)

Setting Up and Conducting the Co-design of an Intergenerational Digital Game: A State-of-the-Art Literature Review. - Eugène Loos; Teresa de la Hera; Monique Simons; Dorus Gevers (HCI (27), 2019)

Pilot Evaluation of the Impact of Lottery-Based Incentives on Engagement Levels of Male Low SES Vocational Students With an mHealth App. - Raoul C. Y. Nuijten; Pieter Van Gorp; Juup Hietbrink; Pascale Le Blanc; Astrid Kemperman; Pauline van den Berg; Monique Simons (Frontiers Digit. Health, 2021)

Making Space a better Place: Just In Time Adaptive Interventions for Healthy Lifestyles. - Arend Ligtenberg; Monique Simons; Marjolein Barhorst; Laura Winkens (AGILE Conf., 2022)

Promoting Trustworthy AI in mHealth: a Gamified Approach to Value-Sensitive Design. - Maria Inês Ribeiro; Laura Genga; Monique Simons; Pieter Van Gorp (HHAI Workshops, 2024)