High-Speed Viterbi Decoder: An Efficient Scheduling Method to Exploit the Pipelining. - Montserrat Bóo; Francisco Argüello; Javier D. Bruguera; Emilio L. Zapata (ASAP, 1996)

High performance VLSI architecture for the trellis coded quantization. - Montserrat Bóo; Francisco Argüello; Javier D. Bruguera; Emilio L. Zapata (ICIP (2), 1996)

VLSI implementation of an area-efficient architecture for the Viterbi algorithm. - Carlos Cabrera; Montserrat Bóo; Javier D. Bruguera (ICASSP, 1997)

High-performance VLSI architecture for the Viterbi algorithm. - Montserrat Bóo; Francisco Argüello; Javier D. Bruguera; Ramon Doallo; Emilio L. Zapata (IEEE Trans. Commun., 1997)

Mapping of Trellises Associated with General Encoders onto High-Performance VLSI Architectures. - Montserrat Bóo; Francisco Argüello; Javier D. Bruguera; Emilio L. Zapata (J. VLSI Signal Process., 1997)

Arithmetic Image Coding/Decoding Architecture Based on a Cache Memory. - Roberto R. Osorio; Montserrat Bóo; Javier D. Bruguera (EUROMICRO, 1998)

A novel design of a two operand normalization circuit. - Elisardo Antelo; Montserrat Bóo; Javier D. Bruguera; Emilio L. Zapata (IEEE Trans. Very Large Scale Integr. Syst., 1998)

Parallel Architecture for Conversion of NURBS Curves to Bézier Curves. - Paula N. Mallón; Montserrat Bóo; Javier D. Bruguera (EUROMICRO, 2000)

Hardware Support for Adaptive Subdivision Surface Rendering. - Montserrat Bóo; Margarita Amor; Michael C. Doggett; Johannes Hirche; Wolfgang Straßer (Workshop on Graphics Hardware, 2001)

Implementation of a NURBS to Bézier Conversor with Constant Latency. - Paula N. Mallón; Montserrat Bóo; Javier D. Bruguera (FPL, 2001)

Concentric Strips: Algorithms and Architecture for the Compression/Decompression of Triangle Meshes. - Paula N. Mallón; Montserrat Bóo; Margarita Amor; Javier D. Bruguera (3DPVT, 2002)

Efficient parallel implementations for surface subdivision. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (EGPGV, 2002)

Hardware Implementation of the Subdivision Loop Algorithm. - Ángel del Río; Montserrat Bóo; Margarita Amor; Javier D. Bruguera (EUROMICRO, 2002)

A Meshing Scheme for Real Time Surface Subdivision. - Emilio J. Padrón 001; Margarita Amor; Ramon Doallo; Montserrat Bóo (WSCG, 2002)

A New Algorithm for High-Speed Projection in Point Rendering Applications. - Margarita Amor; Montserrat Bóo; Ángel del Río; Michael Wand 001; Wolfgang Straßer (DSD, 2003)

Adaptive Tessellation of NURBS Surfaces. - F. J. Espino; Montserrat Bóo; Margarita Amor; Javier D. Bruguera (WSCG, 2003)

Algorithms and Hardware for Data Compression in Point Rendering Applications. - Paula N. Mallón; Montserrat Bóo; Margarita Amor; Javier D. Bruguera (WSCG (Short Papers), 2004)

Visualization of Anatomical Structures Based on Implicit Surfaces and Displacement Mapping. - Ángel del Río; Margarita Amor; Montserrat Bóo; J. M. Pardo (WSCG (Posters), 2004)

Parallel Global Illumination Method Based on a Non-Uniform Partitioning of the Scene. - Jose Rodrigo Sanjurjo; Montserrat Bóo; Margarita Amor; Ramon Doallo (PDP, 2005)

Adaptive Tessellation of Bezier Surfaces Based on Displacement Maps. - F. J. Espino; Montserrat Bóo; Margarita Amor; Javier D. Bruguera (WSCG (Short Papers), 2005)

A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Using Displacement Mapping. - Margarita Amor; Montserrat Bóo; Wolfgang Straßer; Johannes Hirche; Michael C. Doggett (IEEE Computer Graphics and Applications, 2005)

High-performance architecture for anisotropic filtering. - Montserrat Bóo; Margarita Amor (J. Syst. Archit., 2005)

Hardware Oriented Algorithms for Rendering Order-Independent Transparency. - Margarita Amor; Montserrat Bóo; Emilio J. Padrón 001; Dirk Bartz (Comput. J., 2006)

A Hierarchical Radiosity Method with Scene Distribution. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (PDP, 2007)

Unified Hybrid Terrain Representation Based on Local Convexifications. - Montserrat Bóo; Margarita Amor; Jürgen Döllner (GeoInformatica, 2007)

Hardware support for adaptive tessellation of Bézier surfaces based on local tests. - F. J. Espino; Montserrat Bóo; Margarita Amor; Javier D. Bruguera (J. Syst. Archit., 2007)

A new architecture for efficient hybrid representation of terrains. - Margarita Amor; Montserrat Bóo (J. Syst. Archit., 2008)

Hybrid Terrain Visualization based on Local Tessellations. - E. G. Paredes; C. Lema; Margarita Amor; Montserrat Bóo (GRAPP, 2009)

High Performance Global Illumination on Multi-core Architectures. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (PDP, 2009)

Dynamic hybrid terrain representation based on convexity limits identification. - Montserrat Bóo; Margarita Amor (Int. J. Geogr. Inf. Sci., 2009)

Synthesis of Bézier Surfaces on the GPU. - Raquel Concheiro; Margarita Amor; Montserrat Bóo (GRAPP, 2010)

Uniform partitioning of Monte Carlo radiosity on GPUs. - Jose Rodrigo Sanjurjo; Margarita Amor; Emilio J. Padrón 001; Ramon Doallo; Montserrat Bóo (HPCS, 2010)

Hierarchical Radiosity for Multiresolution Systems Based on Normal Tests. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Ramon Doallo (Comput. J., 2010)

Dynamic and Adaptive Tessellation of Bézier Surfaces. - Raquel Concheiro; Margarita Amor; Montserrat Bóo; Michael C. Doggett (GRAPP, 2011)

Parallel hierarchical radiosity on hybrid platforms. - Emilio J. Padrón 001; Margarita Amor; Montserrat Bóo; Gabriel Rodríguez 001; Ramon Doallo (J. Supercomput., 2011)

Optimizing Monte Carlo radiosity on graphics hardware. - Jose Rodrigo Sanjurjo; Margarita Amor; Montserrat Bóo; Ramon Doallo; J. Casares (J. Supercomput., 2011)

Synthesis of Multiresolution Scenes with Global Illumination on a GPU. - Raquel Concheiro; Margarita Amor; Montserrat Bóo; Iago Iglesias; Emilio J. Padrón 001; Ramon Doallo (GRAPP/IVAPP, 2012)

GPU-based Visualization of Hybrid Terrain Models. - E. G. Paredes; Montserrat Bóo; Margarita Amor; Jürgen Döllner; Javier D. Bruguera (GRAPP/IVAPP, 2012)

Memory Hierarchy Optimization for Large Tridiagonal System Solvers on GPU. - Julián Lamas-Rodríguez; Francisco Argüello; Dora Blanco Heras; Montserrat Bóo (ISPA, 2012)

Extended hybrid meshing algorithm for multiresolution terrain models. - E. G. Paredes; Montserrat Bóo; Margarita Amor; Javier D. Bruguera; Jürgen Döllner (Int. J. Geogr. Inf. Sci., 2012)

High-performance Monte Carlo radiosity on GPU based on scene partitioning. - Jose Rodrigo Sanjurjo; Margarita Amor; Montserrat Bóo; Ramon Doallo (Microprocess. Microsystems, 2012)

The split-and-merge method in general purpose computation on GPUs. - Francisco Argüello; Dora Blanco Heras; Montserrat Bóo; Julián Lamas-Rodríguez (Parallel Comput., 2012)

Efficient Adaptive and Dynamic Mesh Refinement Based on a Non-recursive Strategy. - Montserrat Bóo; Margarita Amor; Raquel Concheiro; Michael C. Doggett (Comput. J., 2013)

Parallel Monte Carlo radiosity using scene partitioning. - Jose Rodrigo Sanjurjo; Margarita Amor; Montserrat Bóo; Ramon Doallo (Int. J. High Perform. Comput. Appl., 2013)

Free Adaptive Tessellation Strategy of Bézier Surfaces. - Raquel Concheiro; Margarita Amor; Montserrat Bóo; Emilio J. Padrón 001 (GRAPP, 2014)

Hybrid terrain rendering based on the external edge primitive. - E. G. Paredes; Margarita Amor; Montserrat Bóo; Javier D. Bruguera; Jürgen Döllner (Int. J. Geogr. Inf. Sci., 2016)

GPU-accelerated level-set segmentation. - Julián Lamas-Rodríguez; Dora Blanco Heras; Francisco Argüello; Dagmar Kainmueller; Stefan Zachow; Montserrat Bóo (J. Real Time Image Process., 2016)