Transformed Human Presence for Puppetry. - Keisuke Kawahara; Mose Sakashita; Amy Koike; Ippei Suzuki; Kenta Suzuki; Yoichi Ochiai (ACE, 2016)

Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulation. - Ayaka Ebisu; Satoshi Hashizume; Kenta Suzuki; Akira Ishii; Mose Sakashita; Yoichi Ochiai (SIGGRAPH Asia Posters, 2016)

Syringe-worked mermaid: computational fabrication and stabilization method for cartesian diver. - Amy Koike; Satoshi Hashizume; Mose Sakashita; Yuki Kimura; Daitetsu Sato; Keita Kanai; Yoichi Ochiai (SIGGRAPH Asia Posters, 2016)

Yadori: mask-type user interface for manipulation of puppets. - Mose Sakashita; Keisuke Kawahara; Amy Koike; Kenta Suzuki; Ippei Suzuki; Yoichi Ochiai (SIGGRAPH Emerging Technologies, 2016)

Stimulated percussions: method to control human for learning music by using electrical muscle stimulation. - Ayaka Ebisu; Satoshi Hashizume; Kenta Suzuki; Akira Ishii; Mose Sakashita; Yoichi Ochiai (AH, 2017)

Digital fabrication and manipulation method for underwater display and entertainment. - Amy Koike; Satoshi Hashizume; Kazuki Takazawa; Mose Sakashita; Daitetsu Sato; Keisuke Kawahara; Yoichi Ochiai (SIGGRAPH Posters, 2017)

Materialization of motions: tangible representation of dance movements for learning and archiving. - Mose Sakashita; Kenta Suzuki; Keisuke Kawahara; Kazuki Takazawa; Yoichi Ochiai (SIGGRAPH Studio, 2017)

Haptic marionette: wrist control technology combined with electrical muscle stimulation and hanger reflex. - Mose Sakashita; Yuta Sato; Ayaka Ebisu; Keisuke Kawahara; Satoshi Hashizume; Naoya Muramatsu; Yoichi Ochiai (SIGGRAPH ASIA (Posters), 2017)

You as a Puppet: Evaluation of Telepresence User Interface for Puppetry. - Mose Sakashita; Tatsuya Minagawa; Amy Koike; Ippei Suzuki; Keisuke Kawahara; Yoichi Ochiai (UIST, 2017)

Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation. - Amy Koike; Kazuki Takazawa; Satoshi Hashizume; Mose Sakashita; Daitetsu Sato; Yoichi Ochiai (HCI (28), 2018)

Wrist-Mounted Haptic Feedback for Support of Virtual Reality in Combination with Electrical Muscle Stimulation and Hanger Reflex. - Mose Sakashita; Satoshi Hashizume; Yoichi Ochiai (HCI (2), 2019)

RelivelnVR: Capturing and Reliving Virtual Reality Experiences Together. - Cheng Yao Wang; Mose Sakashita; Upol Ehsan; Jingjin Li; Andrea Stevenson Won (VR, 2019)

Again, Together: Socially Reliving Virtual Reality Experiences When Separated. - Cheng Yao Wang; Mose Sakashita; Upol Ehsan; Jingjin Li; Andrea Stevenson Won (CHI, 2020)

Interactive Vignettes: Enabling Large-Scale Interactive HRI Research. - Wen-Ying Lee; Mose Sakashita; Elizabeth Ricci; Houston Claure; François Guimbretière; Malte F. Jung (RO-MAN, 2021)

NeckFace: Continuously Tracking Full Facial Expressions on Neck-mounted Wearables. - Tuochao Chen; Yaxuan Li; Songyun Tao; Hyunchul Lim; Mose Sakashita; Ruidong Zhang; François Guimbretière; Cheng Zhang 022 (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021)

RemoteCoDe: Robotic Embodiment for Enhancing Peripheral Awareness in Remote Collaboration Tasks. - Mose Sakashita; Elizabeth A. Ricci; Jatin Arora 009; François Guimbretière (Proc. ACM Hum. Comput. Interact., 2022)

ReMotion: Supporting Remote Collaboration in Open Space with Automatic Robotic Embodiment. - Mose Sakashita; Ruidong Zhang; Xiaoyi Li; Hyunju Kim; Michael Russo; Cheng Zhang 022; Malte F. Jung; François Guimbretière (CHI, 2023)

VRoxy: Enabling Remote Collaboration in Large Spaces Beyond Local Boundaries via a VR-Driven Robotic Proxy. - Mose Sakashita; Hyunju Kim; Brandon J. Woodard; Ruidong Zhang; François Guimbretière (UIST, 2023)

EchoWrist: Continuous Hand Pose Tracking and Hand-Object Interaction Recognition Using Low-Power Active Acoustic Sensing On a Wristband. - Chi-Jung Lee; Ruidong Zhang; Devansh Agarwal; Tianhong Catherine Yu; Vipin Gunda; Oliver Lopez; James Kim; Sicheng Yin; Boao Dong; Ke Li 013; Mose Sakashita; François Guimbretière; et al. (CHI, 2024)

EyeEcho: Continuous and Low-power Facial Expression Tracking on Glasses. - Ke Li 013; Ruidong Zhang; Siyuan Chen; Boao Chen; Mose Sakashita; François Guimbretière; Cheng Zhang 022 (CHI, 2024)

SharedNeRF: Leveraging Photorealistic and View-dependent Rendering for Real-time and Remote Collaboration. - Mose Sakashita; Balasaravanan Thoravi Kumaravel; Nicolai Marquardt; Andrew David Wilson (CHI, 2024)

Cam-2-Cam: Exploring the Design Space of Dual-Camera Interactions for Smartphone-based Augmented Reality. - Brandon J. Woodard; Melvin He; Mose Sakashita; Jing Qian; Zainab Iftikhar; Joseph J. LaViola Jr. (CoRR, 2025)