VQBA: Visual-Quality-Driven Bit Allocation for Low-Latency Point Cloud Streaming. - Shuoqian Wang; Mufeng Zhu; Na Li; Mengbai Xiao; Yao Liu 001 (ACM Multimedia, 2023)

Learning-based Homography Matrix Optimization for Dual-fisheye Video Stitching. - Mufeng Zhu; Yang Sui; Bo Yuan 001; Yao Liu 001 (EMS@SIGCOMM, 2023)

Dynamic 6-DoF Volumetric Video Generation: Software Toolkit and Dataset. - Mufeng Zhu; Yuan-Chun Sun; Na Li; Jin Zhou 006; Songqing Chen; Cheng-Hsin Hsu; Yao Liu 001 (MMSP, 2024)

A Comparative Study of K-Planes vs. V-PCC for 6-DoF Volumetric Video Representation. - Na Li; Mufeng Zhu; Shuoqian Wang; Yao Liu 001 (MMVE@MMSys, 2024)

LTS: A DASH Streaming System for Dynamic Multi-Layer 3D Gaussian Splatting Scenes. - Yuan-Chun Sun; Yuang Shi; Cheng-Tse Lee; Mufeng Zhu; Wei Tsang Ooi; Yao Liu 001; Chun-Ying Huang; Cheng-Hsin Hsu (MMSys, 2025)

SGSS: Streaming 6-DoF Navigation of Gaussian Splat Scenes. - Mufeng Zhu; Mingju Liu; Cunxi Yu; Cheng-Hsin Hsu; Yao Liu 001 (MMSys, 2025)

Joint Learning of Point Clouds and Motion Vectors for Volumetric Video. - Cheng-Tse Lee; Yuan-Chun Sun; Yuang Shi; Mufeng Zhu; Wei Tsang Ooi; Yao Liu 001; Chun-Ying Huang; Cheng-Hsin Hsu (MMVE@MMSys, 2025)

On the Impacts of Spherical Harmonics and Gaussian Counts in WebGL-Based 3-D Gaussian Splatting. - Mufeng Zhu; Yao Liu 001 (IEEE Internet Comput., 2025)

EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VR. - Zihao Ding; Cheng-Tse Lee; Mufeng Zhu; Tao Guan; Yuan-Chun Sun; Cheng-Hsin Hsu; Yao Liu 001 (CoRR, 2025)