Enhancing Classroom Engagement through Smart Phone Based Paper Marking Solution. - Muhammad Zahid Iqbal (IOT, 2016)

Poster: Mobile based Image processing for quick paper marking and audio quiz to engage large class size in developing countries. - Muhammad Zahid Iqbal (MobiSys (Companion Volume), 2016)

Interactive Urdu Braille Learning System for Parents of Visually Impaired Students. - Muhammad Zahid Iqbal; Suleman Shahid; Mustafa Naseem (ASSETS, 2017)

Versatile Classroom Management Solution for Teachers in Developing Countries. - Muhammad Zahid Iqbal (INTERACT (4), 2017)

Enhancing Collaboration in Classroom Using Smartphone in Developing Countries. - Muhammad Zahid Iqbal; Tariq Mehmood (GROUP, 2018)

Exploring the Use of Augmented Reality in a Kinesthetic Learning Application Integrated with an Intelligent Virtual Embodied Agent. - Muhammad Zahid Iqbal; Eleni E. Mangina; Abraham G. Campbell (ISMAR Adjunct, 2019)

The emerging need for touchless interaction technologies. - Muhammad Zahid Iqbal; Abraham G. Campbell (Interactions, 2020)

Organisational Structure and Project Success: The Mediating Role of Knowledge Sharing. - Muhammad Mustafa Raziq; Mansoor Ahmad; Muhammad Zahid Iqbal; Malik Ikramullah; Maha David (J. Inf. Knowl. Manag., 2020)

Exploring the Real-Time Touchless Hand Interaction and Intelligent Agents in Augmented Reality Learning Applications. - Muhammad Zahid Iqbal; Eleni E. Mangina; Abraham G. Campbell (iLRN, 2021)

Investigating Challenges and Opportunities of the Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality. - Muhammad Zahid Iqbal; Abraham G. Campbell (IUI Companion, 2021)

Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality. - Muhammad Zahid Iqbal; Abraham G. Campbell (SIGCSE, 2021)

Covid-19 and challenges for learning-technology adoption in Pakistan. - Muhammad Zahid Iqbal; Abraham G. Campbell (Interactions, 2021)

Learning Sustainable Locust Control Methods in Virtual Reality. - Nathan Hahn; Béatrice Fuchs; Max Fortna; Elijah Cobb; Muhammad Zahid Iqbal (IMX, 2022)

A Review on Augmented Reality Authoring Toolkits for Education. - Andreas Dengel 002; Muhammad Zahid Iqbal; Silke Grafe; Eleni E. Mangina (Frontiers Virtual Real., 2022)

Current Challenges and Future Research Directions in Augmented Reality for Education. - Muhammad Zahid Iqbal; Eleni E. Mangina; Abraham G. Campbell (Multimodal Technol. Interact., 2022)

Adopting smart glasses responsibly: potential benefits, ethical, and privacy concerns with Ray-Ban stories. - Muhammad Zahid Iqbal; Abraham G. Campbell (AI Ethics, 2023)

A systematic review of the experimental studies on the effectiveness of mixed reality in higher education between 2017 and 2021. - Areej Banjar; Xuanhui Xu; Muhammad Zahid Iqbal; Abraham G. Campbell (Comput. Educ. X Real., 2023)

Real-time hand interaction and self-directed machine learning agents in immersive learning environments. - Muhammad Zahid Iqbal; Abraham G. Campbell (Comput. Educ. X Real., 2023)

CurioCity: Augmented Reality Gamification to Foster Recreational Learning. - Glenn Mcfettridge; Muhammad Zahid Iqbal (Virtual Worlds, 2024)

The potential of extended reality in Rural Education's future - perspectives from rural educators. - Xining Wang; Gareth W. Young; Muhammad Zahid Iqbal; Conor Mc Guckin (Educ. Inf. Technol., 2024)