Finding Good Configurations of Planar Primitives in Unorganized Point Clouds. - Mulin Yu; Florent Lafarge (CVPR, 2022)

Reconstructing and Repairing Urban Models with Kinetic Data Structures. (Reconstruction et Correction de Modèles Urbains à l'Aide de Structures de Données Cinétiques). - Mulin Yu (2022)

3D detection of roof sections from a single satellite image and application to LOD2-building reconstruction. - Johann Lussange; Mulin Yu; Yuliya Tarabalka; Florent Lafarge (CoRR, 2023)

Sharp feature consolidation from raw 3D point clouds via displacement learning. - Tong Zhao; Mulin Yu; Pierre Alliez; Florent Lafarge (Comput. Aided Geom. Des., 2023)

Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering. - Tao Lu 005; Mulin Yu; Linning Xu; Yuanbo Xiangli; Limin Wang 002; Dahua Lin; Bo Dai 002 (CVPR, 2024)

GSDF: 3DGS Meets SDF for Improved Neural Rendering and Reconstruction. - Mulin Yu; Tao Lu 005; Linning Xu; Lihan Jiang; Yuanbo Xiangli; Bo Dai 002 (NeurIPS, 2024)

GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction. - Mulin Yu; Tao Lu 005; Linning Xu; Lihan Jiang; Yuanbo Xiangli; Bo Dai 002 (CoRR, 2024)

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians. - Kerui Ren; Lihan Jiang; Tao Lu 005; Mulin Yu; Linning Xu; Zhangkai Ni; Bo Dai 002 (CoRR, 2024)

Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians. - Yixuan Li 002; Xingjian Ran; Linning Xu; Tao Lu 005; Mulin Yu; Zhenzhi Wang 001; Yuanbo Xiangli; Dahua Lin; Bo Dai 002 (CVPR Workshops, 2025)

Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes. - Lihan Jiang; Kerui Ren; Mulin Yu; Linning Xu; Junting Dong; Tao Lu 005; Feng Zhao 004; Dahua Lin; Bo Dai 002 (CVPR, 2025)

Inter3D: A Benchmark and Strong Baseline for Human-Interactive 3D Object Reconstruction. - Gan Chen; Ying He 006; Mulin Yu; F. Richard Yu; Gang Xu; Fei Ma 006; Ming Li 011; Guang Zhou (CoRR, 2025)

HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes. - Changjian Jiang; Kerui Ren; Linning Xu; Jiong Chen; Jiangmiao Pang; Yu Zhang; Bo Dai 002; Mulin Yu (CoRR, 2025)

MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation. - Kerui Ren; Jiayang Bai; Linning Xu; Lihan Jiang; Jiangmiao Pang; Mulin Yu; Bo Dai 027 (CoRR, 2025)

AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views. - Lihan Jiang; Yucheng Mao; Linning Xu; Tao Lu 005; Kerui Ren; Yichen Jin; Xudong Xu; Mulin Yu; Jiangmiao Pang; Feng Zhao 004; Dahua Lin; Bo Dai 002 (CoRR, 2025)

Direct Numerical Layout Generation for 3D Indoor Scene Synthesis via Spatial Reasoning. - Xingjian Ran; Yixuan Li 002; Linning Xu; Mulin Yu; Bo Dai 002 (CoRR, 2025)

ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting. - Ruijie Zhu 002; Mulin Yu; Linning Xu; Lihan Jiang; Yixuan Li 002; Tianzhu Zhang 001; Jiangmiao Pang; Bo Dai 002 (CoRR, 2025)