Understanding User Attention In VR Using Gaze Controlled Games. - Murtada Dohan; Mu Mu 001 (TVX, 2019)

An IoT Application Business-Model on Top of Cloud and Fog Nodes. - Zakaria Maamar; Mohammed Al-Khafajiy; Murtada Dohan (AINA (2), 2021)

Community Generated VR Painting using Eye Gaze. - Mu Mu 001; Murtada Dohan (ACM Multimedia, 2021)

Time-centric and resource-driven composition for the Internet of Things. - Zakaria Maamar; Noura Faci; Mohammed Al-Khafajiy; Murtada Dohan (Internet Things, 2021)

Unstuck in Metaverse: Persuasive User Navigation using Automated Avatars. - Mu Mu 001; Murtada Dohan (IEEE Commun. Mag., 2023)

A multi-type artifact framework for cyber-physical, social systems design and development. - Zakaria Maamar; Ejub Kajan; Mohammed Al-Khafajiy; Murtada Dohan; Amjad Fayoumi; Fadwa Yahya (Internet Things, 2023)

Real-walk modelling: deep learning model for user mobility in virtual reality. - Murtada Dohan; Mu Mu 001; Suraj Ajit; Gary Hill (Multim. Syst., 2024)

Thing Artifact-based Design of IoT Ecosystems. - Zakaria Maamar; Noura Faci; Mohammed Al-Khafajiy; Murtada Dohan (Serv. Oriented Comput. Appl., 2024)

User attention and behaviour in virtual reality art encounter. - Mu Mu 001; Murtada Dohan; Alison Goodyear; Gary Hill; Cleyon Johns; Andreas Mauthe (Multim. Tools Appl., 2024)