Computing Popular Places Using Graphics Processors. - Marta Fort; Joan Antoni Sellarès; Nacho Valladares (ICDM Workshops, 2010)

GPU parallel algorithms for reporting movement behaviour patterns in spatiotemporal databases. - Ignacio Valladares Cereceda (2013)

A parallel GPU-based approach for reporting flock patterns. - Marta Fort; Joan Antoni Sellarès; Nacho Valladares (Int. J. Geogr. Inf. Sci., 2014)

Finding extremal sets on the GPU. - Marta Fort; Joan Antoni Sellarès; Nacho Valladares (J. Parallel Distributed Comput., 2014)

Computing and visualizing popular places. - Marta Fort; Joan Antoni Sellarès; Nacho Valladares (Knowl. Inf. Syst., 2014)

A GPU Approach to Subtrajectory Clustering Using the Fréchet Distance. - Joachim Gudmundsson; Nacho Valladares (IEEE Trans. Parallel Distributed Syst., 2015)

Intersecting two families of sets on the GPU. - Marta Fort; Joan Antoni Sellarès; Nacho Valladares (J. Parallel Distributed Comput., 2017)

Nearest and farthest spatial skyline queries under multiplicative weighted Euclidean distances. - Marta Fort; Joan Antoni Sellarès; Nacho Valladares (Knowl. Based Syst., 2020)