Towards a Top-View Detection of Body Parts in an Interactive Tabletop Environment. - Nadia Haubner; Ulrich Schwanecke; Ralf Dörner 001; Simon Lehmann; Johannes Luderschmidt (ARCS Workshops, 2012)

Goal-Snapping: An Empirical Evaluation of Object Snapping in Tangible and Multi-Touch Interfaces. - Sebastian Schmitt; Johannes Luderschmidt; Nadia Haubner; Simon Lehmann; Ralf Dörner 001; Ulrich Schwanecke (ARCS Workshops, 2012)

Exploring and Evaluating the Combined Multi-Touch and In-the-Air Tabletop Interaction Space. - Dominik Huppmann; Johannes Luderschmidt; Nadia Haubner; Simon Lehmann; Ralf Dörner 001; Ulrich Schwanecke (VR/AR, 2012)

EMIL: A Rapid Prototyping Authoring Environment for the Design of Interactive Surface Applications. - Johannes Luderschmidt; Nadia Haubner; Simon Lehmann; Ralf Dörner 001 (HCI (1), 2013)

Detecting interaction above digital tabletops using a single depth camera. - Nadia Haubner; Ulrich Schwanecke; Ralf Dörner 001; Simon Lehmann; Johannes Luderschmidt (Mach. Vis. Appl., 2013)

Erkennung von Interaktion über digitalen Tischsystemen mit einer Tiefenkamera. - Nadia Haubner (2016)