Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation. - Nadia Hocine; Abdelkader Gouaïch (CGAMES, 2011)

Mixed reality serious games for post-stroke rehabilitation. - Ines Di Loreto; Abdelkader Gouaïch; Nadia Hocine (PervasiveHealth, 2011)

Motivation based difficulty adaptation for therapeutic games. - Nadia Hocine; Abdelkader Gouaïch; Ines Di Loreto; Michelle Joab (SeGAH, 2011)

Techniques d'adaptation dans les jeux ludiques et sérieux. - Nadia Hocine; Abdelkader Gouaïch; Lylia Abrouk; Ines Di Loreto (Rev. d'Intelligence Artif., 2011)

A gameplay loops formal language. - Yannick Francillette; Abdelkader Gouaïch; Nadia Hocine; Julien Pons (CGAMES, 2012)

Digital-pheromone based difficulty adaptation in post-stroke therapeutic games. - Abdelkader Gouaïch; Nadia Hocine; Liesjet Van Dokkum; Denis Mottet (IHI, 2012)

Ant-based Approach for Dynamic Difficulty Adaptation in Post-Stroke Therapeutic Games. - Abdelkader Gouaïch; Nadia Hocine (Int. J. Comput. Sci. Sport, 2012)

Level of detail based network adapted synchronization for cloud gaming. - Richard Ewelle Ewelle; Yannick Francillette; Ghulam Mahdi; Abdelkader Gouaïch; Nadia Hocine (CGAMES, 2013)

Level of Detail based AI Adaptation for Agents in Video Games. - Ghulam Mahdi; Yannick Francillette; Abdelkader Gouaïch; Fabien Michel; Nadia Hocine (ICAART (2), 2013)

Dynamic Difficulty Adaptation in Serious Games for Motor Rehabilitation. - Nadia Hocine; Abdelkader Gouaïch; Stefano A. Cerri (GameDays, 2014)

Adaptation in serious games for upper-limb rehabilitation: an approach to improve training outcomes. - Nadia Hocine; Abdelkader Gouaïch; Stefano A. Cerri; Denis Mottet; Jérôme Frôger; Isabelle Laffont (User Model. User Adapt. Interact., 2015)

Keep Attention: A Personalized Serious Game for Attention Training. - Nadia Hocine; Mohamed Ameur; Wafaa Ziani (GamiLearn, 2019)

Personalized Serious Games for Self-regulated Attention Training. - Nadia Hocine (UMAP (Adjunct Publication), 2019)

Dynamic Access Control Framework for Enterprise Content Management Systems. - Nadia Hocine; Ismail Bokhari (SECRYPT, 2021)

Agent-based access control framework for enterprise content management. - Nadia Hocine (Multiagent Grid Syst., 2021)

PosiCalculia: an adaptive virtual environment for children with learning difficulties. - Nadia Hocine; Mohamed Bouasria Ould Moussa; Sara Ait Ali (INISTA, 2023)

A systematic review of online personalized systems for the autonomous learning of people with cognitive disabilities. - Nadia Hocine; Karim Sehaba (Hum. Comput. Interact., 2024)

A Systematic Literature Review of Adaptive Learning Systems Based on the Assessment of Collaboration Quality. - Nadia Hocine (CSEDU (2), 2025)

A Systematic Literature Review of Adaptive Collaborative Systems Based on Dashboards. - Kaouther Soltani; Nadia Hocine; Karim Sehaba (CSEDU (1), 2025)