New Digital Tools to Teach Soft Skills and Sustainability for the Labor Market: Gamification as a Tool for Competency Acquisition in Realistic Contexts. - Aida López Serrano; Nadia McGowan; Daniel Burgos; Pablo Moreno-Ger (ICWL, 2022)

Painting Authorship and Forgery Detection Challenges with AI Image Generation Algorithms: Rembrandt and 17th Century Dutch Painters as a Case Study. - Marcelo Fraile-Narváez; Ismael Sagredo-Olivenza; Nadia McGowan (Int. J. Interact. Multim. Artif. Intell., 2022)

Teaching soft skills in higher education through serious games: validation of the Compete! gamification. - Aida López Serrano; Nadia McGowan; Pablo Moreno-Ger; Daniel Burgos (Smart Learn. Environ., 2025)