The Model for Gamification of E-learning in Higher Education Based on Learning Styles. - Nadja Zaric; Snezana Scepanovic; Tijana Vujicic; Jelena Ljucovic; Danco Davcev (ICT Innovations, 2017)

Lernstil-basierte Evaluation von Nutzungsverhalten der Lernplattform eines Blended Learning Kurses der RWTH Aachen. - René Röpke; Nadja Zaric; Ulrik Schroeder (DeLFI, 2018)

Personalization of Gamification in (Programming) E-Learning Environments. - Nadja Zaric (EC-TEL (Doctoral Consortium), 2018)

ILSA - ein integriertes Lernstil-Analysesystem für Moodle. - Sven Judel; René Röpke; Nadja Zaric; Ulrik Schroeder (DeLFI, 2019)

Supporting Gamification with an Interactive Gamification Analytics Tool (IGAT). - Nadja Zaric; Manuel Gottschlich; René Röpke; Ulrik Schroeder (EC-TEL, 2020)

The Empirical Investigation of the Gamified Learning Theory. - Nadja Zaric; Vlatko Lukarov; Ulrik Schroeder (GALA, 2020)

Interactive Gamification Analytics Tool (IGAT). - Nadja Zaric; René Röpke; Manuel Gottschlich; Ulrik Schroeder (GALA, 2020)

A Fundamental Study for Gamification Design: Exploring Learning Tendencies' Effects. - Nadja Zaric; Vlatko Lukarov; Ulrik Schroeder (Int. J. Serious Games, 2020)

Gamified Learning Theory: The Moderating role of learners' learning tendencies. - Nadja Zaric; Rene Roepke; Vlatko Lukarov; Ulrik Schroeder (Int. J. Serious Games, 2021)