Nan Zhang

Affiliations:
  • University of Minnesota


According to our database1, Nan Zhang authored at least 12 papers between 2000 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

Online presence:

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Bibliography

2011
Orientation-Preserving Rod Elements for Real-Time Thin-Shell Simulation.
IEEE Trans. Vis. Comput. Graph., 2011

2006
Integrating Mesh and Meshfree Methods for Physics-Based Fracture and Debris Cloud Simulation.
Proceedings of the 3rd Symposium on Point Based Graphics, 2006

2005
Volume cutout.
Vis. Comput., 2005

Stippling and Silhouettes Rendering in Geometry-Image Space.
Proceedings of the Eurographics Symposium on Rendering Techniques, Konstanz, Germany, June 29, 2005

CSG operations on point models with implicit connectivity.
Proceedings of the Computer Graphics International 2005, 2005

2004
Interactive Stereoscopic Rendering of Volumetric Environments.
IEEE Trans. Vis. Comput. Graph., 2004

SHIC: A View-Dependent Rendering Framework for Isosurfaces.
Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics, 2004

Feature Preserving Distance Fields.
Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics, 2004

Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation.
Proceedings of the 15th IEEE Visualization Conference, 2004

2003
Multiresolution Volume Simplification and Polygonization.
Proceedings of the 3rd Eurographics / IEEE TCVG International Workshop on Volume Graphics, 2003

Ray Tracing Height Fields.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2000
Interactive Stereoscopic Rendering of Voxel-based Terrain.
Proceedings of the Virtual Reality 2000 Conference, 2000


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