Using Distributed Cognition Theory for Analyzing the Deployment Architecture Process. - Naomi Unkelos-Shpigel; Irit Hadar (CAiSE Workshops, 2013)

Mind the gap and find common ground: empirical research in multiple firms. - Naomi Unkelos-Shpigel; Irit Hadar (CESI@ICSE, 2013)

A multitude of requirements and yet sole deployment architecture: Predictors of successful software deployment. - Naomi Unkelos-Shpigel; Irit Hadar (TwinPeaks@ICSE, 2013)

Enhancing Deployment Requirements' Traceability via Knowledge Management Audit (S). - Naomi Unkelos-Shpigel; Irit Hadar; Meira Levy (SEKE, 2013)

What Do Software Architects Think They (Should) Do? - Research in Progress. - Sofia Sherman; Naomi Unkelos-Shpigel (CAiSE Workshops, 2014)

Enhancing Software Architecture via a Knowledge Management and Collaboration Tool. - Sofia Sherman; Irit Hadar; Meira Levy; Naomi Unkelos-Shpigel (KICSS, 2014)

Gamifying Software Development Environments Using Cognitive Principles. - Naomi Unkelos-Shpigel; Irit Hadar (CAiSE Forum, 2015)

Gamifying Software Engineering Tasks Based on Cognitive Principles: The Case of Code Review. - Naomi Unkelos-Shpigel; Irit Hadar (CHASE@ICSE, 2015)

Finding the Missing Link to Industry: LinkedIn Professional Groups as Facilitators of Empirical Research. - Naomi Unkelos-Shpigel; Sofia Sherman; Irit Hadar (CESI@ICSE, 2015)

Inviting everyone to play: Gamifying collaborative requirements engineering. - Naomi Unkelos-Shpigel; Irit Hadar (EmpiRE, 2015)

Peel the Onion: Use of Collaborative and Gamified Tools to Enhance Software Engineering Education. - Naomi Unkelos-Shpigel (CAiSE Workshops, 2016)

Ace That Game: Educating Students to Gamified Design Thinking. - Naomi Unkelos-Shpigel (STPIS@CAiSE, 2016)

Let's Make it Fun: Gamifying and Formalizing Code Review. - Naomi Unkelos-Shpigel; Irit Hadar (ENASE, 2016)

Social networking in an academic conference context: insights from a case study. - Meira Levy; Irit Hadar; Dov Te'eni; Naomi Unkelos-Shpigel; Sofia Sherman; Nassi Harel (Inf. Technol. People, 2016)

Test First, Code Later: Educating for Test Driven Development - Teaching Case. - Naomi Unkelos-Shpigel; Irit Hadar (CAiSE Workshops, 2018)

Leveraging motivational theories for designing gamification for RE. - Naomi Unkelos-Shpigel; Irit Hadar (CHASE@ICSE, 2018)

Be Ahead of the Game: Gamification for Inclusive RE. - Naomi Unkelos-Shpigel; Irit Hadar (REFSQ Workshops, 2018)

Towards a Systematic Approach for Designing Gamification for RE. - Naomi Unkelos-Shpigel (REFSQ Workshops, 2018)

Climb Your Way to the Model: Teaching UML to Software Engineering Students - Teaching Case. - Naomi Unkelos-Shpigel; Julia Sheidin; Moran Kupfer (CAiSE Workshops, 2019)

Revise That Again: Are You Motivated? - Naomi Unkelos-Shpigel; Barak Berencwaig; Sharon Kas (Gamify@SIGSOFT FSE, 2023)

Bringing the Sea Back to Life: An Augmented Reality Voyage in a Maritime Heritage Museum. - Julia Sheidin; Lidor Ankava; Netanel Iyov; Naomi Unkelos-Shpigel (AVICH@AVI, 2024)

Heights of Glory: Design Thinking to Enhance Battle Monuments Visits via Augmented Reality. - Naomi Unkelos-Shpigel (AVICH@AVI, 2024)

Every Step You Take, I Will Be Watching Over You: Leveraging Remote Patient Monitoring using Internet of Things. - Naomi Unkelos-Shpigel; Uzi Rosen (INI-DH@AVI, 2024)

Strengthening the Engineering Graduate Toolkit: Conscious Professional Skill Development Through PBL Experiences. - Yael Furman Shaharabani; Naomi Unkelos-Shpigel (EDUCON, 2025)

Elicit, specify, require, revise: enhancing requirements engineering process using gamification. - Naomi Unkelos-Shpigel (Softw. Qual. J., 2025)