Адаптивний штучний інтелект у RPG-грі на ігровому рушії Unity (Adaptive artificial intelligence in RPG-game on the Unity game engine). - Oleh M. Haranin; Natalia V. Moiseienko (CS&SE@SW, 2018)

Розробка ігор на ігровому рушії Unity для дослідження елементів когнітивного мислення в ігровому процесі (Development computer games on the Unity game engine for research of elements of the cognitive thinking in the playing process). - Oleksandr O. Katsko; Natalia V. Moiseienko (CS&SE@SW, 2018)

Розробка графічної оболонки для програми розрахунків фізичних характеристик твердих тіл (Development graphic shell for the program calculations of physical properties of solids). - Vladyslav S. Kuznetsov; Natalia V. Moiseienko (CS&SE@SW, 2018)

The mobile information and educational environment of higher educational institution. - Natalia Moiseienko; Mykhailo Moiseienko; Serhiy Semerikov (CoRR, 2018)

Digital competence of pedagogical university student: definition, structure and didactical conditions of formation. - Mykhailo V. Moiseienko; Natalia V. Moiseienko; Iryna V. Kohut; Arnold E. Kiv (CTE, 2019)

Modeling of Cognitive Process Using Complexity Theory Methods. - Vladimir N. Soloviev; Natalia Moiseienko; Olena Tarasova (ICTERI Workshops, 2019)

Complexity Theory and Dynamic Characteristics of Cognitive Processes. - Vladimir N. Soloviev; Natalia Moiseienko; Olena Tarasova (ICTERI (Revised Selected Papers), 2019)

Fluid Flow Modeling in Houdini. - Oleksandr Holub; Mykhailo Moiseienko; Natalia Moiseienko (ICTERI Workshops, 2020)

Immersive E-Learning Resources: Design Methods. - Serhiy O. Semerikov; Tetiana A. Vakaliuk; Iryna S. Mintii; Vita A. Hamaniuk; Vladimir N. Soloviev; Olga V. Bondarenko; Pavlo P. Nechypurenko; Svitlana V. Shokaliuk; Natalia V. Moiseienko; Dmytro S. Shepiliev (DHW, 2021)

Mask and Emotion: Computer Vision in the Age of COVID-19. - Serhiy O. Semerikov; Tetiana A. Vakaliuk; Iryna S. Mintii; Vita A. Hamaniuk; Vladimir N. Soloviev; Olga V. Bondarenko; Pavlo P. Nechypurenko; Svitlana V. Shokaliuk; Natalia V. Moiseienko; Vitalii R. Ruban (DHW, 2021)

Teaching computer game development with Unity engine: a case study. - Natalia V. Moiseienko; Mykhailo V. Moiseienko; Vladyslav S. Kuznetsov; Bohdan A. Rostalny; Arnold E. Kiv (3L-Person, 2022)

Developing pre-service teachers' digital competence through informatics disciplines in teacher education programs. - Mykhailo V. Moiseienko; Natalia V. Moiseienko; Olena O. Lavrentieva (AREdu, 2023)

Designing an immersive cloud-based educational environment for universities: a comprehensive approach. - Serhiy O. Semerikov; Tetiana A. Vakaliuk; Iryna S. Mintii; Vita A. Hamaniuk; Olha V. Bondarenko; Pavlo P. Nechypurenko; Svitlana V. Shokaliuk; Natalia V. Moiseienko (AREdu, 2023)

Development of digital competencies in immersive cloud-based educational environment. - Serhiy O. Semerikov; Tetiana A. Vakaliuk; Iryna S. Mintii; Vita A. Hamaniuk; Olha V. Bondarenko; Pavlo P. Nechypurenko; Svitlana V. Shokaliuk; Natalia V. Moiseienko (3L-Person, 2024)

A web-based Kanban application for enhancing agile project management practices. - Natalia Moiseienko; Mykhailo Moiseienko; Diana Lubentsova (CS&SE@SW, 2024)

Immersive cloud-based educational environment of the university: Design principles. - Serhiy O. Semerikov; Tetiana A. Vakaliuk; Iryna S. Mintii; Vita A. Hamaniuk; Olha V. Bondarenko; Pavlo P. Nechypurenko; Svitlana V. Shokaliuk; Natalia V. Moiseienko (DigiTransfEd@ICTERI, 2024)