Gamification for Education of the Digitally Native Generation by Means of Virtual Reality, Augmented Reality, Machine Learning, and Brain-Computing Interfaces in Museums. - Olga Barkova; Natalia Pysarevska; Oleg Alienin; Serhii Hamotskyi; Nikita Gordienko; Vladyslav Sarnatskyi; Vadym Ovcharenko; Mariia Tkachenko; Yuri G. Gordienko; Sergii G. Stirenko (CoRR, 2018)