Towards an expression recognition game to assist the emotional development of children with autism spectrum disorders. - Natalie Harrold; Chek Tien Tan; Daniel Rosser (WASA, 2012)

Can you CopyMe?: an expression mimicking serious game. - Chek Tien Tan; Natalie Harrold; Daniel Rosser (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

Crowdsourcing facial expressions using popular gameplay. - Chek Tien Tan; Daniel Rosser; Natalie Harrold (SIGGRAPH ASIA Technical Briefs, 2013)

BeFaced: a game for crowdsourcing facial expressions. - Chek Tien Tan; Daniel Rosser; Natalie Harrold (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

CopyMe: an emotional development game for children. - Natalie Harrold; Chek Tien Tan; Daniel Rosser; Tuck Wah Leong (CHI Extended Abstracts, 2014)

CopyMe: a portable real-time feedback expression recognition game for children. - Natalie Harrold; Chek Tien Tan; Daniel Rosser; Tuck Wah Leong (CHI Extended Abstracts, 2014)

Clover Connections: Visualising Character Dynamics in Novels for Non-Experts. - Natalie House; Andrew Johnston (OZCHI, 2023)