Hybrid DoF: Ray-Traced and Post-Processed Hybrid Depth of Field Effect for Real-Time Rendering. - Tan Yu Wei; Nicholas Chua; Nathan Biette; Anand Bhojan (SIGGRAPH Posters, 2020)

A Hybrid System for Real-time Rendering of Depth of Field Effect in Games. - Tan Yu Wei; Nicholas Chua; Nathan Biette; Anand Bhojan (VISIGRAPP (1: GRAPP), 2022)