A Review of 3_D Accelerator Technology for Games. - Nathan Chia; Richard J. Cant; David Al-Dabass (GAME-ON, 2001)

New Anti-Aliasing and Depth of Field Techniques for Games Graphics. - Nathan Chia; Richard J. Cant; David Al-Dabass (GAME-ON, 2001)

AI Architectures for Games: A Review of 3D Accelerator Technology. - David Al-Dabass; Richard J. Cant; Nathan Chia (Int. J. Intell. Games Simul., 2002)