Environment Mapping and Other Applications of World Projections. - Ned Greene (IEEE Computer Graphics and Applications, 1986)

Creating Raster Omnimax Images from Multiple Perspective Views Using the Elliptical Weighted Average Filter. - Ned Greene; Paul S. Heckbert (IEEE Computer Graphics and Applications, 1986)

Voxel space automata: modeling with stochastic growth processes in voxel space. - Ned Greene (SIGGRAPH, 1989)

Hierarchical Z-buffer visibility. - Ned Greene; Michael Kass; Gavin S. P. Miller (SIGGRAPH, 1993)

Detecting Intersection of a Rectangular Solid and a Convex Polyhedron. - Ned Greene (Graphics Gems, 1994)

Error-bounded antialiased rendering of complex environments. - Ned Greene; Michael Kass (SIGGRAPH, 1994)

Hierarchical Polygon Tiling with Coverage Masks. - Ned Greene (SIGGRAPH, 1996)

Naked empire. - Ned Greene (SIGGRAPH Visual Proceedings, 1996)

Efficient Occlusion Culling for Z-Buffer Systems. - Ned Greene (Computer Graphics International, 1999)

Occlusion culling with optimized hierarchical buffering. - Ned Greene (SIGGRAPH Abstracts and Applications, 1999)