Optimising RETE for Low-Memory Multiagent Systems. - Neil Madden (GAME-ON, 2003)

It's About Time. - Neil Madden; Brian Logan 001 (IJCAI, 2005)

Embodied Reporting Agents as an Approach to Creating Narratives from Live Virtual Worlds. - Ella Tallyn; Boriana Koleva; Brian Logan 001; Dan Fielding; Steve Benford; Giulia Gelmini-Hornsby; Neil Madden (International Conference on Virtual Storytelling, 2005)

Collaborative Narrative Generation in Persistent Virtual Environments. - Neil Madden; Brian Logan 001 (AAAI Fall Symposium: Intelligent Narrative Technologies, 2007)

A Design for Researching Virtual Worlds - Opportunities and Limitations. - Thomas Chesney; Iain Coyne; Brian Logan 001; Neil Madden (ECIS, 2007)

Modularity and Compositionality in Jason. - Neil Madden; Brian Logan 001 (PROMAS, 2009)

Griefing in virtual worlds: causes, casualties and coping strategies. - Thomas Chesney; Iain Coyne; Brian Logan 001; Neil Madden (Inf. Syst. J., 2009)

Collaborative narrative generation in persistent virtual environments. - Neil Madden (2009)

User evaluation of virtual reporting agents. - Neil Madden; Brian Logan 001 (FDG, 2010)

Atomic Intentions in Jason +. - Daniel Kiss; Neil Madden; Brian Logan 001 (ProMAS, 2010)