Using Haptics to Convey Cause-and-Effect Relations in Climate Visualization. - Nesra Yannier; Cagatay Basdogan; Serdar Tasiran; Omer Lutfi Sen (IEEE Trans. Haptics, 2008)

Tangible Collaborative Learning with a Mixed-Reality Game: EarthShake. - Nesra Yannier; Kenneth R. Koedinger; Scott E. Hudson (AIED, 2013)

FeelSleeve: Haptic Feedback to Enhance Early Reading. - Nesra Yannier; Ali Israr; Jill Fain Lehman; Roberta L. Klatzky (CHI, 2015)

Learning from Mixed-Reality Games: Is Shaking a Tablet as Effective as Physical Observation? - Nesra Yannier; Kenneth R. Koedinger; Scott E. Hudson (CHI, 2015)

Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment: Evidence from EarthShake. - Nesra Yannier; Scott E. Hudson; Eliane Stampfer Wiese; Kenneth R. Koedinger (ACM Trans. Comput. Hum. Interact., 2016)

Active Learning is About More Than Hands-On: A Mixed-Reality AI System to Support STEM Education. - Nesra Yannier; Scott E. Hudson; Kenneth R. Koedinger (Int. J. Artif. Intell. Educ., 2020)

Bringing AI Tutoring into the Physical World and Scaling to Schools and Museums. - Nesra Yannier (L@S, 2024)

AI Adaptivity in a Mixed-Reality System Improves Learning. - Nesra Yannier; Scott E. Hudson; Henry Chang; Kenneth R. Koedinger (Int. J. Artif. Intell. Educ., 2024)