Real-time Human Pose and Shape Estimation for Virtual Try-On Using a Single Commodity Depth Camera. - Mao Ye 005; Huamin Wang 001; Nianchen Deng; Xubo Yang; Ruigang Yang (IEEE Trans. Vis. Comput. Graph., 2014)

A Calibration Method for On-Vehicle AR-HUD System Using Mixed Reality Glasses. - Nianchen Deng; Yanqing Zhou; Jiannan Ye; Xubo Yang (VR, 2018)

PROME: projected measures model for fast human shape estimation. - Nianchen Deng; Xubo Yang; Yanqing Zhou (VRCAI, 2018)

Foveated Neural Radiance Fields for Real-Time and Egocentric Virtual Reality. - Nianchen Deng; Zhenyi He; Jiannan Ye; Praneeth Chakravarthula; Xubo Yang; Qi Sun 003 (CoRR, 2021)

Render-based factorization for additive light field display. - Nianchen Deng; Zhenyi He; Xubo Yang (Comput. Animat. Virtual Worlds, 2021)

Towards Stereoscopic On-vehicle AR-HUD. - Nianchen Deng; Jiannan Ye; Nuo Chen; Xubo Yang (Vis. Comput., 2021)

FoV-NeRF: Foveated Neural Radiance Fields for Virtual Reality. - Nianchen Deng; Zhenyi He; Jiannan Ye; Budmonde Duinkharjav; Praneeth Chakravarthula; Xubo Yang; Qi Sun 003 (IEEE Trans. Vis. Comput. Graph., 2022)

StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views. - Jianfei Guo; Nianchen Deng; Xinyang Li; Yeqi Bai; Botian Shi; Chiyu Wang; Chenjing Ding; Dongliang Wang; Yikang Li (CoRR, 2023)

OASim: an Open and Adaptive Simulator based on Neural Rendering for Autonomous Driving. - Guohang Yan; Jiahao Pi; Jianfei Guo; Zhaotong Luo; Min Dou; Nianchen Deng; Qiusheng Huang; Daocheng Fu; Licheng Wen; Pinlong Cai; Xing Gao 005; Xinyu Cai; et al. (CoRR, 2024)

Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyond. - Zheng Zhu; Xiaofeng Wang; Wangbo Zhao; Chen Min; Nianchen Deng; Min Dou; Yuqi Wang 001; Botian Shi; Kai Wang 036; Chi Zhang; Yang You 001; Zhaoxiang Zhang 001; et al. (CoRR, 2024)

LIVE-GS: LLM Powers Interactive VR by Enhancing Gaussian Splatting. - Haotian Mao; Zhuoxiong Xu; Siyue Wei; Yule Quan; Nianchen Deng; Xubo Yang (VR Workshops, 2025)

LLM-powered Gaussian Splatting in VR interactions. - Haotian Mao; Zhuoxiong Xu; Siyue Wei; Yule Quan; Nianchen Deng; Xubo Yang (VR Workshops, 2025)

InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models. - Jinguo Zhu; Weiyun Wang; Zhe Chen 017; Zhaoyang Liu 001; Shenglong Ye; Lixin Gu; Hao Tian 006; Yuchen Duan; Weijie Su 002; Jie Shao; Zhangwei Gao; Erfei Cui; et al. (CoRR, 2025)

InternSpatial: A Comprehensive Dataset for Spatial Reasoning in Vision-Language Models. - Nianchen Deng; Lixin Gu; Shenglong Ye; Yinan He; Zhe Chen 017; Songze Li; Haomin Wang 002; Xingguang Wei; Tianshuo Yang; Min Dou; Tong He 001; Wenqi Shao; et al. (CoRR, 2025)