How to Motivate and Engage Generation Clash of Clans at Work? Emergent Properties of Business Gamification Elements in the Digital Economy. - Nicholas Dacre; Panos Constantinides; Joe Nandhakumar (CoRR, 2021)

Interdisciplinary Research Methodologies in Engineering Education Research. - David Reynolds; Nicholas Dacre (CoRR, 2021)

Co-Creating Educational Project Management Board Games to Enhance Student Engagement. - Vasilis Gkogkidis; Nicholas Dacre (CoRR, 2021)

Transient Information Adaptation of Artificial Intelligence: Towards Sustainable Data Processes in Complex Projects. - Nicholas Dacre; Fredrik Kockum; P. K. Senyo (CoRR, 2021)

Embedding Sustainability in Complex Projects: A Pedagogic Practice Simulation Approach. - Caroline N. J. Tite; David Pontin; Nicholas Dacre (CoRR, 2021)

Exploratory Learning Environments for Responsible Management Education Using Lego Serious Play. - Vasilis Gkogkidis; Nicholas Dacre (CoRR, 2021)

Exploring Diffusion Characteristics that Influence Serious Games Adoption Decisions. - Katerina Antonopoulou; Nicholas Dacre (CoRR, 2021)

Moving away from trading on the margins: Economic empowerment of informal businesses through FinTech. - P. K. Senyo; Daniel Gozman; Stan Karanasios; Nicholas Dacre; Melissa Baba (Inf. Syst. J., 2023)

Institutional challenges in agile adoption: Evidence from a public sector IT project. - David Baxter; Nicholas Dacre; Hao Dong; Serkan Ceylan (Gov. Inf. Q., 2023)