How Multidisciplinary is Gamification Research?: Results from a Scoping Review. - Nicholas O'Donnell; Dennis L. Kappen; Zachary Fitz-Walter; Sebastian Deterding; Lennart E. Nacke; Daniel M. Johnson 001 (CHI PLAY (Companion), 2017)

Plan Your Brisbane: Exploring Game Design for Civic Engagement. - Nicholas O'Donnell (CHI PLAY (Companion), 2018)

Definitions of Esports: A Systematic Review and Thematic Analysis. - Jessica Formosa; Nicholas O'Donnell; Ella M. Horton 001; Selen Türkay; Regan L. Mandryk; Michael Hawks; Daniel Johnson 001 (Proc. ACM Hum. Comput. Interact., 2022)

An Agile New Research Framework for Hybrid Human-AI Teaming: Trust, Transparency, and Transferability. - Sabrina B. Caldwell; Penny Sweetser; Nicholas O'Donnell; Matthew James Knight; Matthew Aitchison; Tom Gedeon; Daniel Johnson 001; Margot Brereton; Marcus Gallagher; David Conroy (ACM Trans. Interact. Intell. Syst., 2022)

Flipping into the Future: Exploring Player Experience and Task Demand in Physical, VR, and PC Pinball. - Daniel Johnson 001; Nicholas O'Donnell; Julian Frommel; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2024)

Fostering Eudaimonia: Design to Support Virtues and Practical Wisdom. - Hitesh Dhiman; Nicholas O'Donnell; Yutaro Nemoto; Gustavo Alberto Rovelo Ruiz; Daniela Alina Plewe; Eileen Wemmer; Carsten Röcker (Conference on Designing Interactive Systems (Companion Volume), 2025)