Studying social relations in MMOG play: An illustration of using ethnography to frame "Big Data". - Shad Gross; David Hakken; Nic True (CGAMES, 2012)

The voice harvester: an interactive installation. - Nicholas True; Nigel Papworth; Ru Zarin; Jeroen Peeters; Fredrik Nilbrink; Kent Lindbergh; Daniel Fallman; Anders Lind (CHI Extended Abstracts, 2013)

Confabulation in the Time of Transdisciplinarity: Reflection on HCI Education and a Call for Conversation. - Nicholas True; Jeroen Peeters; Daniel Fallman (HCI (1), 2013)

Materializing digital inequalities: the digital artifacts of the marginalized in Brazil. - David Nemer; Shad Gross; Nic True (ICTD (2), 2013)

Be green: implementing an interactive, cylindrical display in the real world. - Rouien Zarin; Nicholas True; Nigel Papworth; Kent Lindbergh; Daniel Fallman (PerDis, 2013)

Embodying culture: Interactive installation on women's rights. - Patrizia Marti; Jeroen Peeters; Ambra Trotto; Michele Tittarelli; Nicholas True; Nigel Papworth; Caroline Hummels (First Monday, 2015)

Bifurcating the User. - Nicholas True; Shad Gross; Chelsea Linder; Amber McAlpine; Sri Putrevu (HCI (20), 2017)