Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals. - Nick Ballou; Vivek R. Warriar; Sebastian Deterding (CHI, 2021)

Not Very Effective: Validity Issues of the Effectance in Games Scale. - Nick Ballou; Heiko Breitsohl; Dominic Kao; Kathrin Gerling; Sebastian Deterding (CHI PLAY, 2021)

Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality. - Jack Ratcliffe; Nick Ballou; Laurissa Tokarchuk (VRST, 2021)

Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns. - Nick Ballou; Sebastian Deterding; Ioanna Iacovides; Laura Helsby (CHI, 2022)

Self-Determination Theory in HCI: Shaping a Research Agenda. - Nick Ballou; Sebastian Deterding; April Tyack; Elisa D. Mekler; Rafael A. Calvo; Dorian Peters; Gabriela Villalobos-Zúñiga; Selen Turkay (CHI Extended Abstracts, 2022)

The hidden intricacy of loot box design: A granular description of random mone-tized reward features. - Nick Ballou; Charles Gbadamosi; David Zendle (DiGRA, 2022)

"Clinically significant distress" in internet gaming disorder: An individual participant meta-analysis. - Nick Ballou; David Zendle (Comput. Hum. Behav., 2022)

Learnings from the case Maple Refugee: A story of free-to-play, probability, and gamer consumer activism. - Solip Park; Nick Ballou; Maarten Denoo; Eva Grosemans; Elena Petrovskaya; Yaewon Jin; Leon Y. Xiao (DiGRA, 2023)

A Manifesto for More Productive Psychological Games Research. - Nick Ballou (Games Res. Pract., 2023)

'I Just Wanted to Get It Over and Done With': A Grounded Theory of Psychological Need Frustration in Video Games. - Nick Ballou; Sebastian Deterding (Proc. ACM Hum. Comput. Interact., 2023)

How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance. - Dominic Kao; Nick Ballou; Kathrin Gerling; Heiko Breitsohl; Sebastian Deterding (CHI, 2024)

The Basic Needs in Games Scale (BANGS): A new tool for investigating positive and negative video game experiences. - Nick Ballou; Alena Denisova; Richard M. Ryan; C. Scott Rigby; Sebastian Deterding (Int. J. Hum. Comput. Stud., 2024)

Affective Uplift During Video Game Play: A Naturalistic Case Study. - Matti Vuorre; Nick Ballou; Thomas Hakman; Kristoffer Magnusson; Andrew K. Przybylski (Games Res. Pract., 2024)