User-preference-based automated level generation for platform games. - Nick Nygren; Jörg Denzinger; Ben Stephenson; John Aycock (CIG, 2011)

Extending the Advisor Concept to Deal with Known-Ahead Transportation Tasks. - Nick Nygren; Jörg Denzinger (IDCS, 2018)

Using Simple Games to Evaluate Self-Organization Concepts: a Whack-a-mole Case Study. - Nick Nygren; Jörg Denzinger (CoG, 2019)