Parallelization of Information Set Monte Carlo Tree Search. - Nick Sephton; Peter I. Cowling; Edward Jack Powley; Daniel Whitehouse; Nicholas H. Slaven (IEEE Congress on Evolutionary Computation, 2014)

Heuristic move pruning in Monte Carlo Tree Search for the strategic card game Lords of War. - Nick Sephton; Peter I. Cowling; Edward Jack Powley; Nicholas H. Slaven (CIG, 2014)

An experimental study of action selection mechanisms to create an entertaining opponent. - Nick Sephton; Peter I. Cowling; Nicholas H. Slaven (CIG, 2015)

Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play. - Sam Devlin; Anastasija Anspoka; Nick Sephton; Peter I. Cowling; Jeff Rollason (AIIDE, 2016)

Using association rule mining to predict opponent deck content in android: Netrunner. - Nick Sephton; Peter I. Cowling; Sam Devlin; Victoria J. Hodge; Nicholas H. Slaven (CIG, 2016)

Win Prediction in Esports: Mixed-Rank Match Prediction in Multi-player Online Battle Arena Games. - Victoria J. Hodge; Sam Devlin; Nick Sephton; Florian Block; Anders Drachen; Peter I. Cowling (CoRR, 2017)

Narrative Bytes: Data-Driven Content Production in Esports. - Florian Block; Victoria J. Hodge; Stephen Hobson; Nick Sephton; Sam Devlin; Marian Florin Ursu; Anders Drachen; Peter I. Cowling (TVX, 2018)

How the Business Model of Customizable Card Games Influences Player Engagement. - Victoria J. Hodge; Feng Li 021; Nick Sephton; Sam Devlin; Peter I. Cowling; Nikolaos Goumagias; Jianhua Shao; Kieran Purvis; Ignazio Cabras; Kiran Jude Fernandes 001 (IEEE Trans. Games, 2019)

Win Prediction in Multiplayer Esports: Live Professional Match Prediction. - Victoria J. Hodge; Sam Devlin; Nick Sephton; Florian Block; Peter I. Cowling; Anders Drachen (IEEE Trans. Games, 2021)