Virtual GIS: A Real-Time 3D Geographic Information System. - David Koller; Peter Lindstrom 001; William Ribarsky; Larry F. Hodges; Nickolas Faust; Gregory A. Turner (IEEE Visualization, 1995)

Real-Time, Continuous Level of Detail Rendering of Height Fields. - Peter Lindstrom 001; David Koller; William Ribarsky; Larry F. Hodges; Nickolas Faust; Gregory A. Turner (SIGGRAPH, 1996)

Intent, perception, and out-of-core visualization applied to terrain. - Douglass Davis; William Ribarsky; Nickolas Faust; Tian-Yue Jiang (IEEE Visualization, 1998)

Real-Time Visualization of Scalably Large Collections of Heterogeneous Objects. - Douglass Davis; William Ribarsky; Tian-Yue Jiang; Nickolas Faust; Sean Ho (IEEE Visualization, 1999)

Acquisition and Display of Real-Time Atmospheric Data on Terrain. - Tian-Yue Jiang; William Ribarsky; Tony Wasilewski; Nickolas Faust; Brendan Hannigan; R. Mitchell Parry (VisSym, 2001)

Situational visualization. - David M. Krum; William Ribarsky; Christopher D. Shaw; Larry F. Hodges; Nickolas Faust (VRST, 2001)

View-Dependent Multiresolution Splatting of Non-Uniform Data. - Justin Jang; William Ribarsky; Christopher D. Shaw; Nickolas Faust (VisSym, 2002)

From Urban Terrain Models to Visible Cities. - William Ribarsky; Tony Wasilewski; Nickolas Faust (IEEE Computer Graphics and Applications, 2002)

Rendering Vector Data over Global, Multiresolution 3D Terrain. - Zachary Wartell; Eunjung Kang; Tony Wasilewski; William Ribarsky; Nickolas Faust (VisSym, 2003)