Simulating and rendering wet hair. - Kelly Ward; Nico Galoppo; Ming C. Lin (SIGGRAPH Sketches, 2004)

LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware. - Nico Galoppo; Naga K. Govindaraju; Michael Henson; Dinesh Manocha (SC, 2005)

Adaptive dynamics of articulated bodies: implementation details. - Stephane Redon; Nico Galoppo; Ming C. Lin (SIGGRAPH Sketches, 2005)

Adaptive dynamics of articulated bodies. - Stephane Redon; Nico Galoppo; Ming C. Lin (ACM Trans. Graph., 2005)

Fast simulation of deformable models in contact using dynamic deformation textures. - Nico Galoppo; Miguel A. Otaduy; Paul Mecklenburg; Markus H. Gross; Ming C. Lin (Symposium on Computer Animation, 2006)

Fast simulation of detailed layered deformable objects in contact. - Nico Galoppo; Miguel A. Otaduy; Paul Mecklenburg; Markus H. Gross; Ming C. Lin (SIGGRAPH Sketches, 2006)

A Simulation-based VR System for Interactive Hairstyling. - Kelly Ward; Nico Galoppo; Ming C. Lin (VR, 2006)

Accelerated Proximity Queries for Haptic Rendering of Deformable Models. - Nico Galoppo; Miguel A. Otaduy; Paul Mecklenburg; Markus H. Gross; Ming C. Lin (WHC, 2007)

Interactive Haptic Rendering of High-Resolution Deformable Objects. - Nico Galoppo; Serhat Tekin; Miguel A. Otaduy; Markus H. Gross; Ming C. Lin (HCI (14), 2007)

Dynamic deformation textures: GPU-accelerated simulation of deformable models in contact. - Nico Galoppo; Miguel A. Otaduy; Paul Mecklenburg; Markus H. Gross; Ming C. Lin (SIGGRAPH Courses, 2007)

Soft Articulated Characters with Fast Contact Handling. - Nico Galoppo; Miguel A. Otaduy; Serhat Tekin; Markus H. Gross; Ming C. Lin (Comput. Graph. Forum, 2007)

Interactive Virtual Hair Salon. - Kelly Ward; Nico Galoppo; Ming C. Lin (Presence Teleoperators Virtual Environ., 2007)

Accelerated wave-based acoustics simulation. - Nikunj Raghuvanshi; Nico Galoppo; Ming C. Lin (Symposium on Solid and Physical Modeling, 2008)

Animation, Simulation, and Control of Soft Characters using Layered Representations and Simplified Physics-based Methods. - Nico Galoppo (2008)

Controlling deformable material with dynamic morph targets. - Nico Galoppo; Miguel A. Otaduy; William Moss; Jason Sewall; Sean Curtis; Ming C. Lin (SI3D, 2009)

Visual simulation of shockwaves. - Jason Sewall; Nico Galoppo; Georgi Tsankov; Ming C. Lin (Graph. Model., 2009)

AdaPT: Real-time adaptive pedestrian tracking for crowded scenes. - Aniket Bera; Nico Galoppo; Dillon Sharlet; Adam T. Lake; Dinesh Manocha (ICRA, 2014)

Optimize AI pipelines with SYCL and OpenVINO. - Nico Galoppo (IWOCL, 2022)