Visualizing the Evolution of Software Systems Using the Forest Metaphor. - Ugo Erra; Giuseppe Scanniello; Nicola Capece (IV, 2012)

A Client-Server Framework for the Design of Geo-Location Based Augmented Reality Applications. - Nicola Capece; Roberto Agatiello; Ugo Erra (IV, 2016)

Implementation of a Coin Recognition System for Mobile Devices with Deep Learning. - Nicola Capece; Ugo Erra; Antonio Vito Ciliberto (SITIS, 2016)

Visualising a Software System as a City Through Virtual Reality. - Nicola Capece; Ugo Erra; Simone Romano 001; Giuseppe Scanniello (AVR (2), 2017)

Ambient Occlusion Baking via a Feed-Forward Neural Network. - Ugo Erra; Nicola Felice Capece; Roberto Agatiello (Eurographics (Short Papers), 2017)

Converting Night-Time Images to Day-Time Images through a Deep Learning Approach. - Nicola Capece; Ugo Erra; Raffaele Scolamiero (IV, 2017)

A Low-Cost Full Body Tracking System in Virtual Reality Based on Microsoft Kinect. - Nicola Capece; Ugo Erra; Giuseppe Romaniello (AVR (2), 2018)

GraphVR: A Virtual Reality Tool for the Exploration of Graphs with HTC Vive System. - Nicola Capece; Ugo Erra; Jari Grippa (IV, 2018)

StreamFlowVR: A Tool for Learning Methodologies and Measurement Instruments for River Flow Through Virtual Reality. - Nicola Capece; Ugo Erra; Domenica Mirauda (AVR (2), 2019)

A Deep Learning approach for the Motion Picture Content Rating. - Monica Gruosso; Nicola Capece; Ugo Erra; Nunzio Lopardo (CogInfoCom, 2019)

Design and Implementation of a Web-Based Collaborative Authoring Tool for the Virtual Reality. - Nicola Capece; Ugo Erra; Giuseppe Losasso; Francesco D'Andria (SITIS, 2019)

A Preliminary Investigation of Deep Emotion-based Classification from Natural Language Text. - Jacek Filipczuk; Nicola Felice Capece; Sabrina Senatore; Ugo Erra (SMC, 2019)

On the use of virtual reality in software visualization: The case of the city metaphor. - Simone Romano 001; Nicola Capece; Ugo Erra; Giuseppe Scanniello; Michele Lanza 001 (Inf. Softw. Technol., 2019)

Engineering an advanced geo-location augmented reality framework for smart mobile devices. - Ugo Erra; Nicola Capece (J. Ambient Intell. Humaniz. Comput., 2019)

The city metaphor in software visualization: feelings, emotions, and thinking. - Simone Romano 001; Nicola Capece; Ugo Erra; Giuseppe Scanniello; Michele Lanza 001 (Multim. Tools Appl., 2019)

DeepFlash: Turning a flash selfie into a studio portrait. - Nicola Capece; Francesco Banterle; Paolo Cignoni; Fabio Ganovelli; Roberto Scopigno; Ugo Erra (Signal Process. Image Commun., 2019)

A Preliminary Investigation into a Deep Learning Implementation for Hand Tracking on Mobile Devices. - Monica Gruosso; Nicola Capece; Ugo Erra; Francesco Angiolillo (AIVR, 2020)

Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts. - Nicola Capece; Ugo Erra; Monica Gruosso; Marco Anastasio (GCH, 2020)

Turning a Smartphone Selfie Into a Studio Portrait. - Nicola Capece; Francesco Banterle; Paolo Cignoni; Fabio Ganovelli; Ugo Erra; Mike Potel (IEEE Computer Graphics and Applications, 2020)

Freehand-Steering Locomotion Techniques for Immersive Virtual Environments: A Comparative Evaluation. - Giuseppe Caggianese; Nicola Capece; Ugo Erra; Luigi Gallo; Michele Rinaldi (Int. J. Hum. Comput. Interact., 2020)

A Preliminary Investigation on a Multimodal Controller and Freehand Based Interaction in Virtual Reality. - Nicola Capece; Monica Gruosso; Ugo Erra; Rosario Catena; Gilda Manfredi (AVR, 2021)

Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality. - Monica Gruosso; Nicola Capece; Ugo Erra (STAG, 2021)

Collaborative Visual Environments for Evidence Taking in Digital Justice: A Design Concept. - Ugo Erra; Nicola Capece; Nicola Lettieri; Ernesto Fabiani; Francesco Banterle; Paolo Cignoni; Patrizio Dazzi; Jacopo Aleotti; Riccardo Monica (FRAME@HPDC, 2021)

Solid and Effective Upper Limb Segmentation in Egocentric Vision. - Monica Gruosso; Nicola Capece; Ugo Erra (Web3D, 2021)

Human segmentation in surveillance video with deep learning. - Monica Gruosso; Nicola Capece; Ugo Erra (Multim. Tools Appl., 2021)

TryItOn: A Virtual Dressing Room with Motion Tracking and Physically Based Garment Simulation. - Gilda Manfredi; Nicola Capece; Ugo Erra; Gabriele Gilio; Vincenzo Baldi; Simone Gerardo Di Domenico (XR (1), 2022)

An easy Hand Gesture Recognition System for XR-based collaborative purposes. - Nicola Capece; Gilda Manfredi; Vincenzo Macellaro; Pietro Carratù (MetroXRAINE, 2022)

BoidVR: An Agent Simulation Environment Based on Freehand and Virtual Reality. - Nicola Capece; Ugo Erra; Gilda Manfredi; Rocco Di Bello (IEEE Computer Graphics and Applications, 2022)

Enhancing Art Therapy with Virtual Reality and Hand Gesture Recognition: A Case Study in Pottery Modeling. - Nicola Capece; Carola Gatto; Gilda Manfredi; Gabriele Gilio; Benito Luigi Nuzzo; Lucio Tommaso De Paolis; Ugo Erra (XR (2), 2023)

Revolutionizing Media and Gaming with AI: Advancements in Body Measurement Calculation, Motion Tracking, Gesture Recognition, and Upper Limb Segmentation. - Gilda Manfredi; Nicola Capece; Ugo Erra; Monica Gruosso (Ital-IA, 2023)

Terrestrial laser scanning for surveying and 3D modelling of underground built heritage: A case study of hypogea in the Sassi of Matera. - Nicla Maria Notarangelo; Nicola Capece; Gilda Manfredi; Nicodemo Abate; Nicola Masini; Aurelia Sole; Ugo Erra (LDAC, 2023)

An Educational Approach for Mixed Reality Visualization of Agro-meteorological Parameters. - Nicola Capece; Gilda Manfredi; Gabriele Gilio; Ugo Erra; Francesco Toscano; Costanza Fiorentino; Paola D'Antonio (MetroXRAINE, 2023)

Evaluation of Virtual Reality Interaction Techniques: the case of 3D Graph. - Nicola Capece; Ugo Erra; Delfina Malandrino; Max M. North; Monica Gruosso (CoRR, 2023)

TreeSketchNet: From Sketch to 3D Tree Parameters Generation. - Gilda Manfredi; Nicola Capece; Ugo Erra; Monica Gruosso (ACM Trans. Intell. Syst. Technol., 2023)

Egocentric upper limb segmentation in unconstrained real-life scenarios. - Monica Gruosso; Nicola Capece; Ugo Erra (Virtual Real., 2023)

A Methodological Approach for Unveiling the Evolution of Frescoes Through a Virtual Reality. - Nicola Capece; Gilda Manfredi; Brunella Gargiulo; Gabriele Gilio; Ugo Erra; Francesca Sogliani (MetroXRAINE, 2024)

ARTISTA: Redefining Pottery Design with Virtual Reality and Physically Simulated Clay. - Gilda Manfredi; Gabriele Gilio; Nicola Capece; Ugo Erra; Vincenzo Baldi (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2024)

Unmanned Aerial Vehicle for Precision Agriculture: A Review. - Francesco Toscano; Costanza Fiorentino; Nicola Capece; Ugo Erra; Danilo Travascia; Antonio Scopa; Marios Drosos; Paola D'Antonio (IEEE Access, 2024)

Foreword to the Special Section on Smart Tools and Applications in Graphics (STAG 2023). - Nicola Capece; Katia Lupinetti; Ugo Erra; Francesco Banterle (Comput. Graph., 2024)

Vision-enhanced Peg-in-Hole for automotive body parts using semantic image segmentation and object detection. - Monica Sileo; Nicola Capece; Monica Gruosso; Michelangelo Nigro; Domenico Daniele Bloisi; Francesco Pierri 001; Ugo Erra (Eng. Appl. Artif. Intell., 2024)