Designing a Business Model for a Cloud Marketplace for Healthcare. - Nicolai Hanner; Tatiana Ermakova; Jonas Repschläger; Rüdiger Zarnekow (Trusted Cloud Computing, 2014)

Smarter Games durch Big Data Analysen: Potentiale und Handlungsfelder. - Nicolai Hanner; Thorsten Pröhl; Rüdiger Zarnekow (GI-Jahrestagung, 2014)

Literaturübersicht: Geschäftsmodellkomponenten in der Computer- und Videospieleindustrie. - Nicolai Hanner; Koray Erek; Rüdiger Zarnekow (MKWI, 2014)

Success Factors of Cloud Business Models. - Stine Labes; Nicolai Hanner; Rüdiger Zarnekow (ECIS, 2015)

Purchasing Behavior in Free to Play Games: Concepts and Empirical Validation. - Nicolai Hanner; Rüdiger Zarnekow (HICSS, 2015)

Counting Customers in Mobile Business - The Case of Free to Play. - Nicolai Hanner; Konstantin Heppner; Rüdiger Zarnekow (PACIS, 2015)

An Expert View on the Role of Complementary Assets for the Adoption of Smart Home Platforms. - Hannes Kuebel; Nicolai Hanner; Rüdiger Zarnekow (PACIS, 2015)

Freemium for Hedonic Information Systems: What Can We Learn from Games? - Nicolai Hanner (MKWI, 2016)

Successful Business Model Types of Cloud Providers. - Stine Labes; Nicolai Hanner; Rüdiger Zarnekow (Bus. Inf. Syst. Eng., 2017)

Service quality explains why people use freemium services but not if they go premium: An empirical study in free-to-play games. - Juho Hamari; Nicolai Hanner; Jonna Koivisto (Int. J. Inf. Manag., 2017)

"Why pay premium in freemium services?" A study on perceived value, continued use and purchase intentions in free-to-play games. - Juho Hamari; Nicolai Hanner; Jonna Koivisto (Int. J. Inf. Manag., 2020)