Theorized Work for Adapting the Principles of Animation to Virtual Reality as a New Form of Narrative for 3D Animation. - André Salomão; Milton Luiz Horn Vieira; Nicolas C. Romeiro; Victor Nassar (VISIGRAPP (1: GRAPP), 2021)

Development of an Operation Console in Virtual Reality for a Serious Game Designed as a Tool for User Training in Piloting an Unmanned Aerial Vehicle. - André Salomão; Marcos Vinicius Golçalves; Milton Luiz Horn Vieira; Nicolas Canale Romeiro (HCI (38), 2021)

Case Studies of Motion Capture as a Tool for Human-Computer Interaction Research in the Areas of Design and Animation. - André Salomão; Flávio Andaló; Gabriel Souza Prim; Milton Luiz Horn Vieira; Nicolas Canale Romeiro (HCI (1), 2022)

Practices to MoCap Real-Time Streaming to VR. - Nicolas Canale Romeiro; André Salomão; Letícia Maria Fraporti Zanini; Milton Luiz Horn Vieira (XR (1), 2024)

Research into the Development of Game Assets by Independent Artists for a Valve's Workshop Game Dota 2. - Nicolas C. Romeiro; André Salomão; Flávio Andaló; Letícia Maria Fraporti Zanini; Fabíola Borges; Jacob Neto; Milton Luiz Horn Vieira (HCI (59), 2024)