Accurate Computation of the Radiosity Gradient for Constant and Linear Emitters. - Nicolas Holzschuch; François X. Sillion (Rendering Techniques, 1995)

Le contrôle de l'erreur dans la méthode de radiosité hiérarchique. (Error Control in Hierarchical Radiosity). - Nicolas Holzschuch (1996)

An Exhaustive Error-Bounding Algorithm for Hierarchical Radiosity. - Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 1998)

Tutorial 1 -Advanced Radiosity: Complex Scenes and Glossy Reflections. - Marc Stamminger; Daniel Wexler; Wolfram Kresse; Nicolas Holzschuch; Per H. Christensen (Eurographics (Tutorials), 1999)

Wavelet Radiosity on Arbitrary Planar Surfaces. - Nicolas Holzschuch; François Cuny; Laurent Alonso (Rendering Techniques, 2000)

A novel approach makes higher order wavelets really efficient for radiosity. - François Cuny; Laurent Alonso; Nicolas Holzschuch (Comput. Graph. Forum, 2000)

Using Graphics Hardware to Speed Up Visibility Queries. - Laurent Alonso; Nicolas Holzschuch (J. Graphics, GPU, & Game Tools, 2000)

Space-Time Hierarchical Radiosity with Clustering and Higher-OrderWavelets. - Cyrille Damez; Nicolas Holzschuch; François X. Sillion (Eurographics (Short Presentations), 2001)

A Survey of Real-time Soft Shadows Algorithms. - Jean-Marc Hasenfratz; Marc Lapierre; Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 2003)

Combining Higher-Order Wavelets and Discontinuity meshing: A Compact Representation for Radiosity. - Nicolas Holzschuch; Laurent Alonso (Rendering Techniques, 2004)

Space-Time Hierarchical Radiosity with Clustering and Higher-Order Wavelets. - Cyrille Damez; Nicolas Holzschuch; François X. Sillion (Comput. Graph. Forum, 2004)

A frequency analysis of light transport. - Frédo Durand; Nicolas Holzschuch; Cyril Soler; Eric Chan; François X. Sillion (ACM Trans. Graph., 2005)

Wavelet Radiance Transport for Interactive Indirect Lighting. - Janne Kontkanen; Emmanuel Turquin; Nicolas Holzschuch; François X. Sillion (Rendering Techniques, 2006)

Soft Shadow Maps: Efficient Sampling of Light Source Visibility. - Lionel Atty; Nicolas Holzschuch; Marc Lapierre; Jean-Marc Hasenfratz; Charles D. Hansen; François X. Sillion (Comput. Graph. Forum, 2006)

Accurate Specular Reflections in Real-Time. - David Roger; Nicolas Holzschuch (Comput. Graph. Forum, 2006)

Accurate detection of symmetries in 3D shapes. - Aurélien Martinet; Cyril Soler; Nicolas Holzschuch; François X. Sillion (ACM Trans. Graph., 2006)

Simulation Photoréaliste de l'éclairage en Synthèse d'Images. - Nicolas Holzschuch (2007)

Whitted Ray-Tracing for Dynamic Scenes using a Ray-Space Hierarchy on the GPU. - David Roger; Ulf Assarsson; Nicolas Holzschuch (Rendering Techniques, 2007)

Fast Precomputed Ambient Occlusion for Proximity Shadows. - Mattias Malmer; Fredrik Malmer; Ulf Assarsson; Nicolas Holzschuch (J. Graph. Tools, 2007)

Fast non-linear projections using graphics hardware. - Jean-Dominique Gascuel; Nicolas Holzschuch; Gabriel Fournier; Bernard Péroche (SI3D, 2008)

Scalable real-time animation of rivers. - Qizhi Yu; Fabrice Neyret; Eric Bruneton; Nicolas Holzschuch (Comput. Graph. Forum, 2009)

Frequency analysis and sheared reconstruction for rendering motion blur. - Kevin Egan; Yu-Ting Tseng; Nicolas Holzschuch; Frédo Durand; Ravi Ramamoorthi (ACM Trans. Graph., 2009)

Fourier depth of field. - Cyril Soler; Kartic Subr; Frédo Durand; Nicolas Holzschuch; François X. Sillion (ACM Trans. Graph., 2009)

Single scattering in refractive media with triangle mesh boundaries. - Bruce Walter; Shuang Zhao; Nicolas Holzschuch; Kavita Bala (ACM Trans. Graph., 2009)

Screen-space Percentage-Closer Soft Shadows. - Mahdi MohammadBagher; Jan Kautz; Nicolas Holzschuch; Cyril Soler (SIGGRAPH Posters, 2010)

Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF. - Eric Bruneton; Fabrice Neyret; Nicolas Holzschuch (Comput. Graph. Forum, 2010)

Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes. - Yajun Wang; Jiaping Wang; Nicolas Holzschuch; Kartic Subr; Jun-Hai Yong; Baining Guo (Comput. Graph. Forum, 2010)

Real-time rough refraction. - Charles de Rousiers; Adrien Bousseau; Kartic Subr; Nicolas Holzschuch; Ravi Ramamoorthi (SI3D, 2011)

Multiscale feature-preserving smoothing of tomographic data. - Nassim Jibai; Cyril Soler; Kartic Subr; Nicolas Holzschuch (SIGGRAPH Posters, 2011)

Lagrangian Texture Advection: Preserving both Spectrum and Velocity Field. - Qizhi Yu; Fabrice Neyret; Eric Bruneton; Nicolas Holzschuch (IEEE Trans. Vis. Comput. Graph., 2011)

Interactive rendering of acquired materials on dynamic geometry using bandwidth prediction. - Mahdi M. Bagher; Cyril Soler; Kartic Subr; Laurent Belcour; Nicolas Holzschuch (I3D, 2012)

Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution. - Mahdi M. Bagher; Cyril Soler; Nicolas Holzschuch (Comput. Graph. Forum, 2012)

Real-Time Rendering of Rough Refraction. - Charles de Rousiers; Adrien Bousseau; Kartic Subr; Nicolas Holzschuch; Ravi Ramamoorthi (IEEE Trans. Vis. Comput. Graph., 2012)

Double- and Multiple-Scattering Effects in Translucent Materials. - Nicolas Holzschuch; Jean-Dominique Gascuel (IEEE Computer Graphics and Applications, 2013)

5D Covariance tracing for efficient defocus and motion blur. - Laurent Belcour; Cyril Soler; Kartic Subr; Nicolas Holzschuch; Frédo Durand (ACM Trans. Graph., 2013)

Interactive Rendering of Acquired Materials on Dynamic Geometry Using Frequency Analysis. - Mahdi M. Bagher; Cyril Soler; Kartic Subr; Laurent Belcour; Nicolas Holzschuch (IEEE Trans. Vis. Comput. Graph., 2013)

Identifying Diffraction Effects in Measured Reflectances. - Nicolas Holzschuch; Romain Pacanowski (Material Appearance Modeling, 2015)

Accurate Computation of Single Scattering in Participating Media with Refractive Boundaries. - Nicolas Holzschuch (Comput. Graph. Forum, 2015)

Capturing Spatially Varying Anisotropic Reflectance Parameters using Fourier Analysis. - Alban Fichet; Imari Sato; Nicolas Holzschuch (Graphics Interface, 2016)

Point-Based Light Transport for Participating Media with Refractive Boundaries. - Beibei Wang 002; Jean-Dominique Gascuel; Nicolas Holzschuch (EGSR (EI&I), 2016)

Estimating local Beckmann roughness for complex BSDFs. - Nicolas Holzschuch; Anton Kaplanyan; Johannes Hanika; Carsten Dachsbacher (SIGGRAPH Talks, 2016)

The Effects of Digital Cameras Optics and Electronics for Material Acquisition. - Nicolas Holzschuch; Romain Pacanowski (MAM@EGSR, 2017)

Precomputed multiple scattering for light simulation in participating medium. - Beibei Wang 002; Nicolas Holzschuch (SIGGRAPH Talks, 2017)

A two-scale microfacet reflectance model combining reflection and diffraction. - Nicolas Holzschuch; Romain Pacanowski (ACM Trans. Graph., 2017)

A compact representation for multiple scattering in participating media using neural networks. - Liangsheng Ge; Beibei Wang 002; Lu Wang 007; Nicolas Holzschuch (SIGGRAPH Talks, 2018)

Fast Global Illumination with Discrete Stochastic Microfacets Using a Filterable Model. - Beibei Wang 002; Lu Wang 007; Nicolas Holzschuch (Comput. Graph. Forum, 2018)

Point-Based Rendering for Homogeneous Participating Media with Refractive Boundaries. - Beibei Wang 002; Nicolas Holzschuch (IEEE Trans. Vis. Comput. Graph., 2018)

Rendering Transparent Materials with a Complex Refractive Index: Semi-conductor and Conductor Thin Layers. - Morgane Gerardin; Nicolas Holzschuch; Pauline Martinetto (MAM@EGSR, 2019)

Reparameterizing discontinuous integrands for differentiable rendering. - Guillaume Loubet; Nicolas Holzschuch; Wenzel Jakob (ACM Trans. Graph., 2019)

Joint SVBRDF Recovery and Synthesis From a Single Image using an Unsupervised Generative Adversarial Network. - Yezi Zhao; Beibei Wang 002; Yanning Xu; Zheng Zeng 005; Lu Wang 007; Nicolas Holzschuch (EGSR (DL), 2020)

Real-Time Glints Rendering With Pre-Filtered Discrete Stochastic Microfacets. - Beibei Wang 002; Hong Deng; Nicolas Holzschuch (Comput. Graph. Forum, 2020)

Adaptive Matrix Completion for Fast Visibility Computations with Many Lights Rendering. - Sunrise Wang; Nicolas Holzschuch (Comput. Graph. Forum, 2020)

A practical path guiding method for participating media. - Hong Deng; Beibei Wang 002; Rui Wang; Nicolas Holzschuch (Comput. Vis. Media, 2020)

A detail preserving neural network model for Monte Carlo denoising. - Weiheng Lin; Beibei Wang 002; Lu Wang 007; Nicolas Holzschuch (Comput. Vis. Media, 2020)

Slope-space integrals for specular next event estimation. - Guillaume Loubet; Tizian Zeltner; Nicolas Holzschuch; Wenzel Jakob (ACM Trans. Graph., 2020)

Example-Based Microstructure Rendering with Constant Storage. - Beibei Wang 002; Milos Hasan; Nicolas Holzschuch; Ling-Qi Yan 001 (ACM Trans. Graph., 2020)

Fast Computation of Single Scattering in Participating Media with Refractive Boundaries Using Frequency Analysis. - Yulin Liang; Beibei Wang 002; Lu Wang 007; Nicolas Holzschuch (IEEE Trans. Vis. Comput. Graph., 2020)

Precomputed Multiple Scattering for Rapid Light Simulation in Participating Media. - Beibei Wang 002; Liangsheng Ge; Nicolas Holzschuch (IEEE Trans. Vis. Comput. Graph., 2020)

SVBRDF Recovery From a Single Image With Highlights using a Pretrained Generative Adversarial Network. - Tao Wen; Beibei Wang 002; Lei Zhang; Jie Guo 001; Nicolas Holzschuch (CoRR, 2021)

Interactive Simulation of Scattering Effects in Participating Media Using a Neural Network Model. - Liangsheng Ge; Beibei Wang 002; Lu Wang 007; Xiangxu Meng; Nicolas Holzschuch (IEEE Trans. Vis. Comput. Graph., 2021)

Unbiased Caustics Rendering Guided by Representative Specular Paths. - He Li; Beibei Wang 002; Changhe Tu; Kun Xu 003; Nicolas Holzschuch; Ling-Qi Yan 001 (SIGGRAPH Asia, 2022)

SVBRDF Recovery from a Single Image with Highlights Using a Pre-trained Generative Adversarial Network. - Tao Wen; Beibei Wang 002; Lei Zhang; Jie Guo 001; Nicolas Holzschuch (Comput. Graph. Forum, 2022)

Constant-Cost Spatio-Angular Prefiltering of Glinty Appearance Using Tensor Decomposition. - Hong Deng; Yang Liu 288; Beibei Wang 002; Jian Yang 003; Lei Ma 008; Nicolas Holzschuch; Ling-Qi Yan 001 (ACM Trans. Graph., 2022)

Position-free multiple-bounce computations for smith microfacet BSDFs. - Beibei Wang 002; Wenhua Jin; Jiahui Fan; Jian Yang 003; Nicolas Holzschuch; Ling-Qi Yan 001 (ACM Trans. Graph., 2022)

Computing Manifold Next-Event Estimation without Derivatives using the Nelder-Mead Method. - Ana Granizo-Hidalgo; Nicolas Holzschuch (EGSR (ST), 2024)

Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation. - Ana Granizo-Hidalgo; Nicolas Holzschuch (Proc. ACM Comput. Graph. Interact. Tech., 2024)