Anisotropic Filtering for On-the-fly Patch-based Texturing. - Nicolas Lutz; Basile Sauvage; Frédéric Larue; Jean-Michel Dischler (Eurographics (Short Papers), 2019)

Content-aware texture deformation with dynamic control. - Geoffrey Guingo; Frédéric Larue; Basile Sauvage; Nicolas Lutz; Jean-Michel Dischler; Marie-Paule Cani (Comput. Graph., 2020)

Cyclostationary Gaussian noise: theory and synthesis. - Nicolas Lutz; Basile Sauvage; Jean-Michel Dischler (Comput. Graph. Forum, 2021)

Processus stochastiques et algorithmes pour la synthèse et le rendu de textures. (Stochastic processes and algorithms for the synthesis and rendering of textures). - Nicolas Lutz (2021)

Preserving the autocovariance of texture tilings using importance sampling. - Nicolas Lutz; Basile Sauvage; Jean-Michel Dischler (Comput. Graph. Forum, 2023)

Fast orientable aperiodic ocean synthesis using tiling and blending. - Nicolas Lutz; Arnaud Schoentgen; Guillaume Gilet (Proc. ACM Comput. Graph. Interact. Tech., 2024)