Storytelling in Virtual Reality for Training. - Nicolas Mollet; Bruno Arnaldi (Edutainment, 2006)

Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids. - Stéphanie Gerbaud; Nicolas Mollet; Bruno Arnaldi (Edutainment, 2007)

An Operational VR Platform for Building Virtual Training Environments. - Nicolas Mollet; Stéphanie Gerbaud; Bruno Arnaldi (Edutainment, 2007)

STORM: a Generic Interaction and Behavioral Model for 3D Objects and Humanoids in a Virtual Environment. - Nicolas Mollet; Stéphanie Gerbaud; Bruno Arnaldi (EGVE (Short Papers & Posters), 2007)

Standardization and Integration in Robotics: Case of Virtual Reality Tools. - Nicolas Mollet; Luca Giulio Brayda; Khelifa Baizid; Ryad Chellali (CW, 2008)

Virtual and Augmented Reality with Head-Tracking for Efficient Teleoperation of Groups of Robots. - Nicolas Mollet; Ryad Chellali (CW, 2008)

SyTroN: Virtual Desk for Collaborative, Tele-operated and Tele-learning System with Real Devices. - Ryad Chellali; Nicolas Mollet; Cédric Dumas; Geoffrey Subileau (Edutainment, 2008)

GVT: a platform to create virtual environments for procedural training. - Stéphanie Gerbaud; Nicolas Mollet; Franck Ganier; Bruno Arnaldi; Jacques Tisseau (VR, 2008)

Virtual Reality-Based Scenarios for Visuo-motor Conflicts Studies: Preliminary Results. - L. Demougeot; Nicolas Mollet; Alessandra Sciutti; Ryad Chellali; Thierry Pozzo (ACHI, 2009)

Virtual Environments and Scenario Languages for Advanced Teleoperation of Groups of Real Robots: Real Case Application. - Nicolas Mollet; Luca Giulio Brayda; Ryad Chellali; Jean-Guy Fontaine (ACHI, 2009)

Mixing Telerobotics and Virtual Reality for Improving Immersion in Artwork Perception. - Luca Giulio Brayda; Nicolas Mollet; Ryad Chellali (Edutainment, 2009)

Human Multi-robots Interaction with High Virtual Reality Abstraction Level. - Khelifa Baizid; Zhao Li; Nicolas Mollet; Ryad Chellali (ICIRA, 2009)

Quantitative and Qualitative Evaluation of Vision-Based Teleoperation of a Mobile Robot. - Luca Giulio Brayda; Jesús Ortiz 001; Nicolas Mollet; Ryad Chellali; Jean-Guy Fontaine (ICIRA, 2009)

SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices. - Ryad Chellali; Cédric Dumas; Nicolas Mollet; Geoffrey Subileau (Int. J. Comput. Games Technol., 2009)

Virtual and Augmented Reality Tools for Teleoperation: Improving Distant Immersion and Perception. - Nicolas Mollet; Ryad Chellali; Luca Giulio Brayda (Trans. Edutainment, 2009)

Framework for enhancing video viewing experience with haptic effects of motion. - Fabien Danieau; Julien Fleureau; Audrey Cabec; Paul Kerbiriou; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (HAPTICS, 2012)

HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Anatole Lécuyer; Marc Christie (VRST, 2012)

HapSeat: a novel approach to simulate motion in a consumer environment. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (CHI Extended Abstracts, 2013)

HapSeat: a novel approach to simulate motion in audiovisual experiences. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (SIGGRAPH Emerging Technologies, 2013)

H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content. - Fabien Danieau; Jérémie Bernon; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (UIST (Adjunct Volume), 2013)

Enhancing Audiovisual Experience with Haptic Feedback: A Survey on HAV. - Fabien Danieau; Anatole Lécuyer; Philippe Guillotel; Julien Fleureau; Nicolas Mollet; Marc Christie (IEEE Trans. Haptics, 2013)

Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects. - Fabien Danieau; Julien Fleureau; Philippe Guillotel; Nicolas Mollet; Marc Christie; Anatole Lécuyer (IEEE Multim., 2014)

Real-time expression-sensitive HMD face reconstruction. - Xavier P. Burgos-Artizzu; Julien Fleureau; Olivier Dumas; Thierry Tapie; François Le Clerc; Nicolas Mollet (SIGGRAPH Asia Technical Briefs, 2015)

A Kinesthetic Washout Filter for Force-Feedback Rendering. - Fabien Danieau; Anatole Lécuyer; Philippe Guillotel; Julien Fleureau; Nicolas Mollet; Marc Christie (IEEE Trans. Haptics, 2015)

Enabling embodiment and interaction in omnidirectional videos. - Fabien Danieau; Thomas Lopez; Nicolas Mollet; Bertrand Leroy; Olivier Dumas; Jean-François Vial (ICME, 2017)

A playback tool for reviewing VR experiences. - Thomas Lopez; Olivier Dumas; Fabien Danieau; Bertrand Leroy; Nicolas Mollet; Jean-François Vial (VRST, 2017)

HFX studio: haptic editor for full-body immersive experiences. - Fabien Danieau; Philippe Guillotel; Olivier Dumas; Thomas Lopez; Bertrand Leroy; Nicolas Mollet (VRST, 2018)

Automatic Generation and Stylization of 3D Facial Rigs. - Fabien Danieau; Ilja Gubins; Nicolas Olivier; Olivier Dumas; Bernard Denis; Thomas Lopez; Nicolas Mollet; Brian Frager; Quentin Avril (VR, 2019)