The Impacts of Awareness Tools on Mutual Modelling in a Collaborative Video-Game. - Nicolas Nova; Pierre Dillenbourg; Thomas Wehrle; Jeremy Goslin; Yvan Bourquin (CRIWG, 2003)

Etude empirique de l'utilisation de la géolocalisation en collaboration mobile. - Nicolas Nova; Fabien Girardin; Pierre Dillenbourg (IHM, 2005)

'Location is not enough!': an Empirical Study of Location-Awareness in Mobile Collaboration. - Nicolas Nova; Fabien Girardin; Pierre Dillenbourg (WMTE, 2005)

A Review of How Space Affords Socio-Cognitive Processes during Collaboration. - Nicolas Nova (PsychNology J., 2005)

The Underwhelming Effects of Location-Awareness of Others on Collaboration in a Pervasive Game. - Nicolas Nova; Fabien Girardin; Gaëlle Molinari; Pierre Dillenbourg (COOP, 2006)

Partner modeling is mutual. - Mirweis Sangin; Nicolas Nova; Gaëlle Molinari; Pierre Dillenbourg (CSCL, 2007)

Collaboration in a multi-user game: impacts of an awareness tool on mutual modeling. - Nicolas Nova; Thomas Wehrle; Jeremy Goslin; Yvan Bourquin; Pierre Dillenbourg (Multim. Tools Appl., 2007)

Urban Computing and Mobile Devices. - Francesco Calabrese; Kristian Kloeckl; Carlo Ratti; Mark Bilandzic; Marcus Foth; Angela Button; Helen Klaebe; Laura Forlano 001; Sean White; Petia Morozov; Steven Feiner; Fabien Girardin; et al. (IEEE Pervasive Comput., 2007)

Reconsidering Clark's Theory in CSCW. - Nicolas Nova; Mirweis Sangin; Pierre Dillenbourg (COOP, 2008)

Intuitivité et incorporation des interactions gestuelles chez les utilisateurs de jeux vidéo. - Nicolas Nova; Timothée Jobert (IHM, 2009)

Detecting air travel to survey passengers on a worldwide scale. - Fabien Girardin; Pierre Dillenbourg; Nicolas Nova (J. Locat. Based Serv., 2009)

Effects of expertise, mapping and tutorial format on user experience when gesturing with the Nintendo Wii. - Stéphanie Dabic; Kristine Lund; Nicolas Nova (IHM, 2010)

The effects of mutual location-awareness on group coordination. - Nicolas Nova; Fabien Girardin; Pierre Dillenbourg (Int. J. Hum. Comput. Stud., 2010)

Relying on failures in design research. - Nicolas Nova (Interactions, 2010)

User-centered design in video games: investigating gestural interfaces appropriation. - Nicolas Nova; Timothée Jobert (DPPI, 2011)

The IKEA Catalogue: Design Fiction in Academic and Industrial Collaborations. - Barry A. T. Brown; Julian Bleecker; Marco D'Adamo; Pedro Ferreira; Joakim Formo; Mareike Glöss; Maria Holm; Kristina Höök; Eva-Carin Banka Johnson; Emil R. Kaburuan; Anna Karlsson; Elsa Kosmack Vaara; et al. (GROUP, 2016)

The symmetry of partner modelling. - Pierre Dillenbourg; Séverin Lemaignan; Mirweis Sangin; Nicolas Nova; Gaëlle Molinari (Int. J. Comput. Support. Collab. Learn., 2016)

Techniques of the (semi-naked) body. - Nicolas Nova (Interactions, 2018)

Smartphone pouch. - Nicolas Nova (Interactions, 2019)